Manel Level 1 of the Dungeon [Shop] Kilas's Antique Weapon Boutique a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 flail of holy wrath (199 gold) a +1 arbalest of flaming (492 gold) a +1 sling of flaming (232 gold) a +0 spear (72 gold) a +0 flail (84 gold) a +0 whip (60 gold) a +2 short sword of electrocution (468 gold) [Shop] Muaboiping's Book Shop a Handbook of Applied Construction (336 gold) a book of Touch (308 gold) a manual of Maces & Flails (1120 gold) a book of Frost (280 gold) a book of Cantrips (224 gold) a book of Party Tricks (308 gold) a book of the Tundra (420 gold) the Teachings on the Mechanist and Bruises (616 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Launch Clockwork Bee Forgecraft 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Fire Storm Conjuration/Fire 9 [Shop] Aquhoz's Jewellery Boutique an amulet of faith (unknown) (560 gold) the ring of Cumixzid {*Slow Fly rN+++ MP-4 Slay+4} (729 gold) [ring of slaying] *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. MP-4: It affects your magic capacity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +5 ring of evasion (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) a +6 ring of intelligence (unknown) (504 gold) [Shop] Xaerr's Weapon Shoppe a +0 club (6 gold) 3 boomerangs (78 gold) 3 stones (3 gold) 6 stones (7 gold) the +6 flail of the Lame Duck {flame, rF+ Str-2 Int+3 Stlth+} (717 gold) rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 hand axe (39 gold) 8 stones (10 gold) a +3 vampiric scimitar (455 gold) 6 stones (7 gold) (0, 17, D:1) a rat corpse (skeletalised by now) (2, -5, D:1) a frilled lizard skeleton (2, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (6, -5, D:1) a quokka skeleton (7, -4, D:1) a +0 club a goblin skeleton (12, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 9, D:1) a +0 dagger (19, 25, D:1) a +0 ring mail (27, -1, D:1) a +0 dagger (28, 0, D:1) a bat skeleton (30, 25, D:1) a +0 pair of boots (35, 18, D:1) a frilled lizard corpse (skeletalised by now) (38, 31, D:1) a +0 dagger (40, 4, D:1) a +0 dagger a quokka skeleton (40, 39, D:1) a +0 club (44, -3, D:1) a hobgoblin corpse (skeletalised by now) (55, -6, D:1) a +0 club (55, 35, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 32, D:2) 6 stones (3, 33, D:2) a +0 flail (9, 23, D:2) a +0 falchion (16, 25, D:2) a quokka corpse (skeletalised by now) (17, 31, D:2) a +0 long sword (19, 11, D:2) a +0 dagger a goblin skeleton (20, 32, D:2) 2 flux baubles (27, -8, D:2) a frilled lizard corpse (skeletalised by now) (27, 2, D:2) a bat corpse (skeletalised by now) (27, 7, D:2) a rat skeleton (27, 34, D:2) a +0 ring mail (29, -3, D:2) a bat corpse (skeletalised by now) (29, 23, D:2) a hobgoblin corpse (skeletalised by now) (31, 1, D:2) a bat corpse (skeletalised by now) (31, 30, D:2) a +0 ring mail (32, 2, D:2) a stone (33, -11, D:2) 8 stones (33, 13, D:2) 6 stones (46, -2, D:2) a rat corpse (skeletalised by now) (48, 2, D:2) the +0 robe of Dustrymmu {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (59, 0, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) 7 stones the +6 dagger of the Open Hand {drain, rF- rCorr Str+3 Int+2 Dex+3} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (9, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (12, 18, D:3) a rat corpse (skeletalised by now) (12, 36, D:3) 6 stones (18, 35, D:3) a +0 ring mail (27, 1, D:3) a +0 robe (38, 34, D:3) an adder skeleton (40, 42, D:3) a +0 rapier (43, 10, D:3) a +0 whip (46, 18, D:3) a +0 long sword (46, 22, D:3) a +0 shortbow (47, 41, D:3) a +0 chain mail (58, 23, D:3) 4 stones (59, 27, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) the felid skeleton of Natasha (1, 0, D:4) 5 stones a hobgoblin corpse (skeletalised by now) (8, -21, D:4) a +0 quarterstaff (9, 1, D:4) an iguana skeleton (16, -23, D:4) a +0 leather armour (18, 20, D:4) an adder corpse (skeletalised by now) (20, 14, D:4) a +0 mace (21, -11, D:4) the felid corpse of Natasha (21, -10, D:4) a +0 robe (22, 5, D:4) a hobgoblin corpse (31, -10, D:4) a ball python corpse (32, -12, D:4) a +0 dagger a goblin corpse (33, -12, D:4) a ball python corpse (37, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (40, -4, D:4) a +0 dagger (40, 2, D:4) a hobgoblin corpse the Ecumenical Temple