Manel Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (1, 7, D:1) 8 stones (1, 8, D:1) a +0 club (1, 12, D:1) a ball python corpse (skeletalised by now) (8, -16, D:1) a +0 club 2 stones (8, 3, D:1) 6 stones (13, -18, D:1) a staff of alchemy (14, 2, D:1) a quokka skeleton (18, 10, D:1) 3 boomerangs (20, 17, D:1) a frilled lizard corpse (skeletalised by now) (25, 15, D:1) a +0 leather armour (28, 8, D:1) a quokka corpse (skeletalised by now) (33, 19, D:1) a +0 dagger (39, -2, D:1) a rat corpse (skeletalised by now) (42, 1, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (43, 13, D:1) a +0 hand axe (44, 4, D:1) a hobgoblin corpse (skeletalised by now) (51, 7, D:1) a +0 robe (53, -2, D:1) a +0 war axe Level 2 of the Dungeon (3, 9, D:2) a +0 spear (10, 7, D:2) a +0 leather armour (15, -7, D:2) a +0 sling (17, -1, D:2) a +0 quarterstaff (27, 31, D:2) a quill talisman (28, 13, D:2) a rat skeleton (30, 11, D:2) a +0 sling a +0 dagger a goblin skeleton (31, 21, D:2) a bat skeleton (34, 25, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Fedumeorph's Jewellery Emporium a +5 ring of evasion (unknown) (432 gold) a ring of resist corrosion (unknown) (240 gold) a +4 ring of protection (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a rimehorn talisman (300 gold) a ring of ice (unknown) (300 gold) a +5 ring of evasion (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) a +6 ring of dexterity (432 gold) the ring of Wisdom {+Blink rF+ rN+ Slay+3} (643 gold) [ring of positive energy] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of the acrobat (unknown) (360 gold) [Shop] Zaurearph's Weapon Shoppe 6 stones (7 gold) a +0 whip (32 gold) a +0 mace (39 gold) a +0 club (6 gold) 7 stones (9 gold) a +0 trident (45 gold) a +0 glaive of protection (182 gold) a +0 sling (19 gold) [Shop] Buviheddi's Weapon Shop a +0 rapier (60 gold) a +0 short sword (33 gold) a +0 club (5 gold) a +0 whip (27 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (721 gold) 4 stones (4 gold) 5 poisoned darts (33 gold) (0, 3, D:3) a +0 chain mail (4, -4, D:3) a bat corpse (skeletalised by now) (13, 16, D:3) a ball python skeleton (14, -7, D:3) a bat skeleton (14, 16, D:3) an adder skeleton (19, -9, D:3) a +0 long sword (19, 25, D:3) a bat corpse (skeletalised by now) (23, 9, D:3) a hobgoblin skeleton (23, 20, D:3) a +0 whip a kobold skeleton (28, 2, D:3) a hound skeleton (31, 8, D:3) a +1 whip of distortion a kobold corpse (skeletalised by now) (31, 9, D:3) a +0 short sword the +5 dagger of Recklessness {distort, Fly rF- rC++ rN+} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. a +0 whip a kobold corpse (skeletalised by now) (35, -12, D:3) a +0 dagger (37, 1, D:3) a +0 dagger a goblin skeleton (43, 3, D:3) an adder corpse (skeletalised by now) (44, 7, D:3) a +0 sling Level 4 of the Dungeon [Shop] Litzozen's Lightly-Used Armoury a -2 longbow (11 gold) a -1 quick blade (220 gold) a -3 hand cannon (132 gold) a -2 demon trident (165 gold) a -3 bardiche (1 gold) a -1 triple crossbow (165 gold) a -2 executioner's axe (55 gold) a -3 bardiche (1 gold) a -1 executioner's axe (110 gold) a -1 hand cannon (242 gold) a -2 longbow (11 gold) (0, 0, D:4) 7 stones (3, 4, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 37, D:4) a ball python corpse (skeletalised by now) (10, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (17, 27, D:5) an adder corpse (19, 14, D:5) 4 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) 5 gold pieces (10, 18, D:6) 2 flux baubles the Ecumenical Temple