Manel Level 1 of the Dungeon (0, 0, D:1) a talisman of death (2, -10, D:1) a bat corpse (skeletalised by now) (4, -32, D:1) 7 stones (4, -29, D:1) a +0 club (5, -28, D:1) a +0 vampiric dagger (7, -22, D:1) a medusa talisman (15, 7, D:1) a +0 dagger (20, 0, D:1) a quokka corpse (skeletalised by now) (26, -21, D:1) a rat skeleton (28, -22, D:1) a +0 dagger (35, -1, D:1) a book of Spontaneous Combustion (39, 9, D:1) a +0 sling (50, -16, D:1) a +0 short sword (52, 7, D:1) a +0 dagger (55, -3, D:1) a ball python corpse (skeletalised by now) (55, 4, D:1) 3 stones (59, 19, D:1) a +0 dagger 6 stones Level 2 of the Dungeon (0, 15, D:2) the +1 buckler of Curiosity {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (8, 7, D:2) a hobgoblin skeleton (10, -11, D:2) a hobgoblin corpse (skeletalised by now) (11, -11, D:2) a +0 dagger a bat corpse (skeletalised by now) (11, 15, D:2) a +0 club (13, -6, D:2) a +0 scale mail (14, -19, D:2) a +0 battleaxe (16, 13, D:2) a +0 short sword (16, 17, D:2) a +0 dagger (16, 20, D:2) a quokka skeleton (17, -15, D:2) a +0 dagger (17, 13, D:2) a +0 vampiric short sword a stone a kobold skeleton (20, -10, D:2) a rat corpse (skeletalised by now) (20, 7, D:2) an adder skeleton (24, 2, D:2) a +0 falchion (25, 13, D:2) a +0 leather armour (32, 8, D:2) a book of Minor Magic (33, -18, D:2) a +0 club a +0 robe (34, 7, D:2) 4 stones (37, 14, D:2) a +0 quarterstaff (38, -7, D:2) a bat skeleton (40, 16, D:2) a +0 whip (41, -7, D:2) 5 stones (44, -12, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (3, 5, D:3) a +0 dagger a +0 animal skin (7, 4, D:3) an adder corpse (8, 9, D:3) a Handbook of Applied Construction (9, 4, D:3) a bat corpse (12, 11, D:3) a frilled lizard corpse (skeletalised by now) (12, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, -7, D:3) a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (42, -11, D:3) 16 gold pieces (42, -8, D:3) a +0 dagger an orc corpse