Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11543567045157884034 22 Manel the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Jan 23, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (479 turns). Manel the Magician (Djinni Fire Elementalist) Turns: 479, Time: 00:01:23 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 7% Gold: 18 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +2 dagger (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of fog {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Soul Splinter Necr 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your soul wisp touches the hobgoblin. Your magical contamination has completely faded away. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, ally target) Attack! The hobgoblin barely misses your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp closely misses the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #........# ... #........# ... #........# ... #......*## ... #.....g.# ... #..)†...# ... ####.#### ... #*########## ### #..gJ@.....# ##########.# #### #.# #... ######### #.# #... #.......# #.# #... #.......# #.# #... #.......# #.# #... #.......# #.# #... #.......# #.# #... You could see an endoplasm, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 5 frilled lizards (D:1) 4 goblins (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manel the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Manel set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 457 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 457 | D:1 | Learned a level 1 spell: Soul Splinter 479 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.1 Armour | | 0.1 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 1 Cast: Foxfire || 9 Scorch || 16 Soul Splinter || 2 Armour: Robe || 8 Dodge: Dodged || 9