Manel Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -12, D:1) a +0 whip (4, 13, D:1) a +0 quarterstaff (12, -19, D:1) a +0 dagger a goblin skeleton (12, -18, D:1) a +0 dagger a kobold skeleton (13, -18, D:1) a bat skeleton (16, -19, D:1) a +0 ring mail (16, -13, D:1) a +0 spear (18, -26, D:1) a ball python skeleton (19, 0, D:1) a frilled lizard skeleton (19, 3, D:1) a +0 quarterstaff (19, 9, D:1) a rat skeleton (20, -13, D:1) a +0 club (21, -20, D:1) a +0 robe (24, -9, D:1) a +0 short sword (35, 23, D:1) a +0 leather armour (37, -17, D:1) a quokka skeleton (41, -11, D:1) a +0 dagger a goblin skeleton (41, -10, D:1) a +0 ring mail (41, -6, D:1) a ball python skeleton (43, -21, D:1) a +0 dagger (44, -19, D:1) a +0 club (50, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Maxwell's Portable Piledriver (3, 4, D:2) a +0 spear a gnoll corpse (4, -3, D:2) a +0 leather armour (6, 10, D:2) 3 datura-tipped darts (11, 6, D:2) a +0 club (18, 9, D:2) a stone a +0 short sword (18, 15, D:2) a +0 ring mail (37, 27, D:2) a dart slug corpse (42, 9, D:2) an adder corpse (44, 28, D:2) a ribbon worm corpse (52, 29, D:2) a +0 club Level 3 of the Dungeon (1, 0, D:3) a potion of brilliance