Manel Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a +2 dagger of draining 3 stones a kobold corpse (skeletalised by now) (1, 1, D:1) a bat corpse (skeletalised by now) (3, -4, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a ball python corpse (skeletalised by now) (7, 25, D:1) a +0 chain mail (15, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 22, D:1) a ball python corpse (skeletalised by now) (22, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, 30, D:1) a bat corpse (skeletalised by now) (24, 39, D:1) a frilled lizard corpse (skeletalised by now) (33, 20, D:1) a quill talisman (40, -4, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (40, -2, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (40, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 2, D:1) a bat corpse (skeletalised by now) (42, -6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, -4, D:1) 3 datura-tipped darts (43, -6, D:1) a bat corpse (skeletalised by now) (43, -4, D:1) a +4 vampiric hand axe (43, 22, D:1) a ball python corpse (skeletalised by now) (44, -4, D:1) the +1 ring mail "Ecok" {rC+ Will+++ Slay-5} rC+: It protects you from cold. Will+++: It greatly increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. (45, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -6, D:1) a bat corpse (skeletalised by now) (47, 29, D:1) a +0 sling Level 2 of the Dungeon (14, 48, D:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (16, 11, D:2) an adder skeleton (21, 31, D:2) a +0 dagger a goblin skeleton (26, 14, D:2) a +0 whip (27, 8, D:2) a +0 hand axe (31, 34, D:2) a hobgoblin corpse (skeletalised by now) (31, 35, D:2) a rat corpse (skeletalised by now) (31, 36, D:2) a +0 hand axe (40, 9, D:2) a +0 scale mail (41, 35, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (44, 33, D:2) the +0 ring mail of Impressiveness {rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -28, D:3) a +0 chain mail (15, -31, D:3) a hobgoblin skeleton (18, 5, D:3) a rat corpse (skeletalised by now) (19, -22, D:3) a +0 rapier (22, -51, D:3) a +0 dagger (25, -10, D:3) an adder skeleton (29, -18, D:3) a +0 ring mail (29, 5, D:3) a hobgoblin skeleton (30, -41, D:3) a +0 quarterstaff (36, -37, D:3) a +0 club a +0 animal skin a +0 helmet (36, -8, D:3) a hobgoblin skeleton (37, -37, D:3) a +0 club a +0 club a +0 sling a goblin skeleton (37, -36, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (37, -35, D:3) a +0 club a +0 dagger a +0 club a goblin skeleton (41, -16, D:3) a bat corpse (skeletalised by now) (42, -41, D:3) a +0 mace (42, -39, D:3) a +0 leather armour (49, -42, D:3) a +4 dagger (55, -50, D:3) an inkwell talisman Level 4 of the Dungeon (2, -12, D:4) a +0 dagger a kobold skeleton (2, -6, D:4) a +0 dagger a +0 robe (3, -5, D:4) a +0 whip 5 stones a kobold skeleton (3, 2, D:4) 3 boomerangs (4, -22, D:4) a +2 dagger of speed an orc skeleton (4, -6, D:4) a +0 club a kobold skeleton (5, -23, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (5, -7, D:4) a +0 falchion an orc skeleton (6, -21, D:4) a +2 hand axe of flaming a +0 leather armour (6, 9, D:4) a +0 orcbow a centaur corpse (skeletalised by now) (7, -8, D:4) an iguana skeleton (7, 0, D:4) an iguana skeleton (19, -14, D:4) a +0 giant club an ogre skeleton (22, -15, D:4) a +0 club a goblin skeleton (22, -5, D:4) a +0 dagger a hound corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, -15, D:4) a +0 club a goblin skeleton (24, -16, D:4) a +0 dagger a +0 sling (24, -14, D:4) a +0 hand axe (27, -3, D:4) a +0 club a +0 leather armour a hobgoblin skeleton (27, 8, D:4) a ball python corpse (skeletalised by now) (28, 18, D:4) a +0 giant club a ball python skeleton an ogre skeleton (37, -3, D:4) a +0 dagger (40, 6, D:4) a +0 hand axe a +0 ring mail (49, -17, D:4) a +0 hand axe a +0 club (49, -16, D:4) a +4 dagger a +0 whip an orc corpse (skeletalised by now) (50, -19, D:4) a +0 hand axe a +0 scale mail a +0 club a +0 scale mail an orc corpse (skeletalised by now) (51, -21, D:4) 6 poisoned darts (54, 8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (10, 22, D:5) a +0 spear (20, -16, D:5) a +0 trident (23, -8, D:5) a +0 hand axe (32, 31, D:5) a +0 trident (33, 14, D:5) an iguana skeleton (39, -7, D:5) a +0 plate armour (46, -16, D:5) a +0 hand axe (46, 4, D:5) a hound corpse (skeletalised by now) (48, 8, D:5) 4 curare-tipped darts (49, -6, D:5) a howler monkey corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, 16, D:5) 4 poisoned darts (50, -6, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon [Shop] Exkuketi's Distillery a potion of moonshine (14 gold) (7, 32, D:6) a +0 dagger (9, 9, D:6) a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 short sword an adder skeleton (9, 10, D:6) a +0 leather armour a +0 short sword (13, 35, D:6) a +0 flail (19, 34, D:6) a +1 dire flail of pain a +0 scale mail (34, 12, D:6) a +0 dagger (35, -14, D:6) a +0 shortbow (36, 7, D:6) a +0 falchion (39, -7, D:6) a +0 rapier (41, -17, D:6) a +0 whip 4 stones (41, -16, D:6) a +0 dire flail 3 poisoned darts a +0 robe (42, -18, D:6) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (44, 12, D:6) 5 javelins (52, -13, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (4, 19, D:7) a +0 leather armour (11, -6, D:7) a +0 long sword a +0 leather armour a +0 dagger 9 stones (12, -7, D:7) a +0 short sword 3 stones (12, -6, D:7) 3 poisoned darts a +0 dagger (13, -6, D:7) a +0 short sword (14, -5, D:7) a +0 club 8 poisoned darts (17, 14, D:7) a +0 dagger (17, 19, D:7) 2 boomerangs a +0 club (21, -13, D:7) a +0 robe (25, -9, D:7) a +0 trident (28, 17, D:7) 5 boomerangs (36, 24, D:7) a +0 orcbow (44, -8, D:7) a +0 leather armour (47, 4, D:7) 4 poisoned darts (54, 11, D:7) a +0 flail (54, 12, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail a +0 dagger a +0 spear a +0 leather armour Level 8 of the Dungeon [Shop] Pycat's Jewellery Shoppe the ring "Earthly Heaven" {rC+ rN+ Int+3} (850 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (1150 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +4 ring of protection (unknown) (720 gold) the ring "Dezur" {+Blink rElec Str+5 Slay+4} (1350 gold) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Discretion {Str+10} (1028 gold) [ring of strength] Str+10: It affects your strength (+10). a quill talisman (200 gold) the amulet of the Eight Beggars {Dissipate Dex+5} (950 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+5: It affects your dexterity (+5). an amulet of regeneration (unknown) (600 gold) [Shop] Iloaf's Jewellery Boutique the ring of the Hammering Gods {*Slow rElec rPois Will+ AC+4} (758 gold) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. AC+4: It affects your AC (+4). a storm talisman (560 gold) a ring of flight (245 gold) a ring of willpower (unknown) (350 gold) a ring of see invisible (210 gold) an amulet of faith (unknown) (560 gold) a ring of willpower (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) [Shop] Sisad's General Store a phial of floods (680 gold) the +4 plate armour "Qaalib" {Death, rN+ Str+3 Slay-2 SInv} (957 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. It cannot be enchanted further. 2 throwing nets (102 gold) a +1 whip of electrocution (224 gold) a +2 arbalest (331 gold) a parchment of Starburst (425 gold) a phantom mirror (680 gold) a manual of Shields (1360 gold) a parchment of Curse of Agony (312 gold) 3 atropa-tipped darts (45 gold) a potion of moonshine (18 gold) (0, 0, D:8) a parchment of Construct Spike Launcher (6, 6, D:8) a +0 mace a +0 scale mail (7, 7, D:8) a +0 dagger (8, 8, D:8) a +0 trident (9, 7, D:8) a +0 hand axe a +0 trident (12, 19, D:8) a +0 hand axe a boomerang (14, 9, D:8) a +0 sling (16, 2, D:8) a +0 trident (28, -5, D:8) a boomerang a +0 dagger (29, -5, D:8) a +0 robe a +0 dagger (29, -4, D:8) a +0 leather armour a +0 mace (30, -5, D:8) a +0 hand axe (32, 21, D:8) a +0 long sword (33, 26, D:8) a +3 whip (35, 17, D:8) a +0 sling (37, 28, D:8) a +3 scimitar a +0 robe (38, 28, D:8) a +0 scimitar a +0 robe a +0 dagger a +0 robe (39, 4, D:8) a +0 leather armour a +0 whip (46, -1, D:8) a +0 leather armour a +0 whip (47, -1, D:8) a +0 club (48, -2, D:8) a +0 chain mail a +0 hand axe (48, -1, D:8) a +0 leather armour a +0 war axe (51, 8, D:8) an inkwell talisman (59, -9, D:8) 3 boomerangs Level 9 of the Dungeon [Shop] Cuhiuc's Magical Supplies the +4 robe of Spite {rF+ Will++ rCorr Slay-4} (678 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the Discursus on Shocking Curses (820 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Magnavolt Earth/Air 7 c - Sphinx Sisters Hexes/Summoning 7 a +0 robe (16 gold) a wand of roots (7) (332 gold) the Cyclopedia of the Jinxed Iliaster (536 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Silence Hexes/Air 5 a wand of digging (6) (unknown) (498 gold) (9, 31, D:9) a +0 short sword a +0 chain mail (10, 21, D:9) a +0 dagger (11, 22, D:9) a +2 dagger of venom a +0 robe (11, 39, D:9) a +0 war axe (11, 46, D:9) a +1 whip of electrocution a +0 robe (12, 21, D:9) a +0 glaive a +0 plate armour (12, 39, D:9) a +0 dagger a +0 robe (13, 36, D:9) a +0 flail (13, 38, D:9) a +2 falchion of holy wrath (13, 39, D:9) a +0 morningstar (36, 2, D:9) a +0 dagger a +0 robe (39, -3, D:9) a +0 falchion (51, 12, D:9) a +0 quarterstaff (51, 20, D:9) a +0 falchion (51, 23, D:9) a +0 whip a +0 robe (53, 46, D:9) a +0 war axe (55, 16, D:9) 6 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (1, -1, D:10) a +0 flail (2, -19, D:10) a parchment of Olgreb's Toxic Radiance (4, -9, D:10) a +0 dagger 4 poisoned darts (10, -12, D:10) a +0 leather armour (14, -47, D:10) 6 poisoned darts (22, -37, D:10) a +0 rapier (22, -29, D:10) a parchment of Blink (22, -20, D:10) a +0 scale mail (29, 0, D:10) a +0 dagger of freezing (30, -42, D:10) a +0 spear (42, -15, D:10) a +0 spear (46, -41, D:10) a +4 demon blade of electrocution (50, -42, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (7, -29, D:11) the +6 rapier "Meryl" {heavy, *Noise Str+4 Dex+6} *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (7, 11, D:11) a parchment of Launch Clockwork Bee (9, -24, D:11) a +0 whip (10, -23, D:11) a +0 robe a +0 dagger (10, -18, D:11) a +0 spear (11, -23, D:11) a curare-tipped dart a +0 club a +0 robe a +0 dagger (11, -15, D:11) a +0 robe (12, -25, D:11) 8 poisoned darts a +0 dagger (13, -30, D:11) 3 large rocks (15, -28, D:11) 4 large rocks (16, -2, D:11) 4 large rocks (16, 10, D:11) a +0 shortbow a +0 giant club a +0 giant club (17, -33, D:11) a +0 ring mail (22, -18, D:11) a +0 scimitar (29, -7, D:11) a +2 mace of protection (29, 1, D:11) a +0 plate armour (29, 9, D:11) a +0 ring mail (31, 13, D:11) a +0 shortbow a +0 falchion (32, 13, D:11) a +0 orcbow a +0 dire flail a +0 dire flail a +0 flail (34, 12, D:11) a +0 giant spiked club a +0 giant club (35, -2, D:11) a +0 dagger (35, 0, D:11) a +0 whip a +0 flail (35, 1, D:11) a staff of earth a +0 robe (36, -10, D:11) a +0 giant spiked club a +0 giant spiked club (37, -1, D:11) a +0 dagger 5 poisoned darts (37, 2, D:11) a +0 short sword a +0 chain mail (37, 7, D:11) a +0 giant spiked club a +0 giant club (39, 5, D:11) a +0 quarterstaff of speed a +0 chain mail (40, -24, D:11) a +0 mace (41, -24, D:11) a +0 giant club a +0 giant club (49, -7, D:11) a +0 pair of boots (51, -33, D:11) a parchment of Brom's Barrelling Boulder (59, -30, D:11) a +0 dagger a +0 robe (60, -30, D:11) a +0 club a +0 ring mail (61, -29, D:11) a +0 short sword a +0 flail a +0 chain mail (61, -27, D:11) a +0 hand axe Level 12 of the Dungeon (2, 5, D:12) a +0 mace (7, 34, D:12) 2 large rocks (44, 11, D:12) the +2 scale mail "Ejeuppot" {Will+ MP+8 Int+4} Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, -2, D:12) a +0 halberd (46, -1, D:12) a +0 scale mail a +0 spear (46, 11, D:12) 3 large rocks (47, -1, D:12) a +0 whip (48, -1, D:12) a +0 spear (53, 29, D:12) a +0 pair of boots (55, 22, D:12) a +0 dire flail a +0 dire flail (56, -14, D:12) a +0 morningstar of holy wrath (57, -5, D:12) a +0 leather armour (61, 27, D:12) a +3 heavy flail Level 13 of the Dungeon (3, -10, D:13) a +0 mace (4, -16, D:13) 5 large rocks (5, -4, D:13) a +3 scimitar of flaming (27, 7, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 flail (0, 10, D:14) a +0 glaive a +0 orcbow (0, 13, D:14) a +0 battleaxe (1, -2, D:14) a +0 broad axe (5, 9, D:14) a +0 robe a +0 dagger (7, 28, D:14) a +0 cloak of stealth (8, 19, D:14) a +0 trident (10, 31, D:14) a +0 morningstar (14, 11, D:14) a +1 orcbow of freezing (29, 33, D:14) a +0 trident (35, 6, D:14) a +0 great sword a +0 chain mail (35, 7, D:14) a +0 dagger a +0 robe (39, -6, D:14) 4 poisoned darts (39, 32, D:14) a +0 orcbow (40, 31, D:14) a +0 shortbow (41, 1, D:14) a +2 dire flail of draining a +0 chain mail (41, 3, D:14) a +0 battleaxe of freezing a +0 ring mail (41, 31, D:14) a +0 orcbow (41, 32, D:14) a +0 shortbow (44, 35, D:14) a +0 dire flail a +0 ring mail (48, 35, D:14) 3 large rocks (50, 7, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 4 javelins (5, -3, D:15) a +0 kite shield (23, 7, D:15) a parchment of Summon Forest (24, -9, D:15) a +0 scale mail (25, -9, D:15) 16 gold pieces a +0 giant club a +0 giant club (28, -3, D:15) a +0 chain mail (33, 8, D:15) 5 gold pieces a +0 war axe a +0 arbalest a +0 ring mail (35, 7, D:15) 4 gold pieces a +0 buckler (36, 6, D:15) 5 gold pieces (37, 4, D:15) 7 gold pieces (37, 5, D:15) 22 gold pieces a +1 scimitar of holy wrath a +0 plate armour (38, 4, D:15) 7 gold pieces (39, 4, D:15) 4 gold pieces (39, 5, D:15) 8 gold pieces the +1 scale mail "Loegagai" {Harm Str-2 Int+8} Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (40, 5, D:15) 5 gold pieces (41, 5, D:15) 6 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (7, -13, Lair:1) a +0 shortbow (21, 36, Lair:1) a +0 great mace (41, -10, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (9, 11, Lair:2) a +0 chain mail (22, 14, Lair:2) a +2 war axe of sundering (37, -6, Lair:2) a +0 leather armour (38, 22, Lair:2) a +0 long sword (39, -6, Lair:2) a +0 helmet (42, 14, Lair:2) 4 large rocks (44, 12, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (2, -25, Lair:3) a +0 pair of gloves (4, -11, Lair:3) a +0 flail a +0 robe (4, -10, Lair:3) a +0 dire flail (5, -10, Lair:3) a +0 halberd (13, -24, Lair:3) a +0 hand axe (50, -34, Lair:3) a +0 war axe (52, -32, Lair:3) a +0 leather armour (56, -25, Lair:3) 4 javelins Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet of intelligence (19, 18, Lair:4) a +0 chain mail (22, 15, Lair:4) a +1 dagger of distortion 3 curare-tipped darts (33, 1, Lair:4) a +0 leather armour (38, 8, Lair:4) a ring of wizardry (40, 15, Lair:4) a +0 leather armour (42, 25, Lair:4) a +0 ring mail (45, 46, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Magic Dart (34, 34, Lair:5) a +0 kite shield (34, 41, Lair:5) a +0 robe (41, 33, Lair:5) a +0 ring mail (48, 41, Lair:5) a +0 buckler a +0 spear a +0 buckler of protection a +0 robe a +2 rapier of venom (48, 42, Lair:5) a +0 robe a +0 dagger (48, 51, Lair:5) a +0 short sword a +0 robe (49, 38, Lair:5) a +0 robe a +0 short sword (49, 51, Lair:5) a +0 spear a +0 buckler (49, 58, Lair:5) a +1 rapier of venom a +0 robe a +0 buckler (50, 38, Lair:5) a +0 buckler a +0 robe a +0 short sword (52, 3, Lair:5) a +0 spear (54, 54, Lair:5) a +0 short sword a +0 robe (55, 54, Lair:5) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 buckler (59, 59, Lair:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (63, 61, Lair:5) 3 darts of disjunction (64, 60, Lair:5) a +0 battleaxe of distortion (68, 53, Lair:5) a +0 great mace