Manel Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 2, D:1) a +0 club (3, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 20, D:1) a +0 mace (11, -16, D:1) a +0 scale mail (11, 4, D:1) a +0 pair of boots (14, -4, D:1) a +0 whip (16, 11, D:1) a hobgoblin corpse (skeletalised by now) (20, 19, D:1) an orb of mayhem (23, -11, D:1) a +0 hand axe (23, 28, D:1) a +0 spear (25, -4, D:1) a +0 whip 4 stones (28, 21, D:1) a quokka corpse (skeletalised by now) (30, 6, D:1) a +0 dagger (33, -1, D:1) a +0 chain mail (36, 31, D:1) a +0 robe (38, -6, D:1) a +0 dagger (40, -3, D:1) a +0 robe (47, -11, D:1) a rat skeleton (55, -16, D:1) a bat corpse (skeletalised by now) (57, -6, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 6, D:2) a +0 sling (4, -10, D:2) 4 boomerangs (7, -25, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (30, -20, D:2) a +0 short sword 4 stones (37, -17, D:2) a +0 club a kobold skeleton (49, 2, D:2) 5 atropa-tipped darts (50, -19, D:2) a +0 whip a +0 ring mail a kobold skeleton Level 3 of the Dungeon (10, 21, D:3) a frilled lizard corpse (skeletalised by now) (16, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -13, D:3) a +0 hammer (18, -12, D:3) a +0 hammer (18, -11, D:3) a +0 hammer (19, -12, D:3) a +0 hammer (19, -11, D:3) a +3 quarterstaff of chaos a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, -9, D:3) a +0 hammer (20, -12, D:3) a +0 hammer (20, -11, D:3) a +0 hammer (20, -8, D:3) a +0 hammer (20, -7, D:3) a +0 hammer (20, -5, D:3) a +0 hammer (21, -6, D:3) a +0 hammer (21, -4, D:3) the +0 hammer "Nifraq" {freeze, rPois rF+++ Will- Dex+3} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (26, 27, D:3) a +0 dagger (29, 30, D:3) a +0 whip (34, 2, D:3) a +0 mace (34, 6, D:3) a +0 club (46, 8, D:3) a +0 long sword (50, 19, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 3, D:4) a ball python corpse (skeletalised by now) (7, 16, D:4) a +0 dagger (7, 24, D:4) a +0 flail a +0 leather armour (14, 11, D:4) a +2 whip of freezing a +0 robe (16, -1, D:4) an adder corpse (skeletalised by now) (20, 2, D:4) an adder skeleton (20, 8, D:4) a +0 robe a +0 trident (22, 32, D:4) a +0 leather armour (23, 0, D:4) a +0 flail (23, 1, D:4) a +0 club a +0 leather armour a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (26, 1, D:4) a +0 ring mail (34, 1, D:4) a +0 club (38, 14, D:4) 4 poisoned darts a +0 short sword a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) the +3 ring mail of Taxzol {Bane rElec Will+++ Dex-5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (2, -7, D:5) a parchment of Blink (9, -5, D:5) a +0 ring mail (12, -4, D:5) a +2 heavy flail a +0 leather armour the Ecumenical Temple