Manel Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 18, D:1) a +0 trident (13, 8, D:1) a +0 whip (16, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (24, -9, D:1) 4 curare-tipped darts (24, 13, D:1) a bat corpse (skeletalised by now) (29, 14, D:1) a +0 dagger (33, -16, D:1) a ball python corpse (skeletalised by now) (33, 14, D:1) a ball python corpse (skeletalised by now) (39, -2, D:1) a hobgoblin corpse (skeletalised by now) (42, -11, D:1) a hobgoblin corpse (skeletalised by now) (45, 2, D:1) a frilled lizard corpse (skeletalised by now) (47, 8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a jackal corpse (18, 8, D:2) an inkwell talisman (18, 12, D:2) an adder skeleton (21, 3, D:2) a +0 whip a kobold corpse an adder corpse (21, 5, D:2) a +0 hand axe (22, -8, D:2) a +0 ring mail (22, 8, D:2) a bat skeleton (22, 9, D:2) a bat skeleton (24, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, 21, D:2) a +1 spectral quarterstaff (29, -24, D:2) a bat corpse (skeletalised by now) (39, -12, D:2) a rat skeleton (50, 1, D:2) a +0 war axe (54, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, -3, D:3) a +0 hand axe