Manel Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (13, -9, D:1) a quokka skeleton (18, 10, D:1) a +2 vampiric hand axe (22, 11, D:1) a +0 ring mail (22, 17, D:1) a +0 leather armour (23, -32, D:1) a +0 pair of boots (24, 22, D:1) a +0 sling (25, 17, D:1) a +0 club (27, -29, D:1) a +0 longbow (28, -25, D:1) a hobgoblin skeleton (30, -28, D:1) a +0 leather armour (30, -25, D:1) a ball python skeleton (37, 7, D:1) a +0 short sword (43, -9, D:1) a frilled lizard corpse (skeletalised by now) (43, 5, D:1) a ball python skeleton (43, 6, D:1) a +0 club a goblin skeleton (47, -29, D:1) a +0 short sword a kobold skeleton (47, -26, D:1) a +0 club a goblin skeleton (48, -8, D:1) 4 poisoned darts (51, 2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -24, D:2) a +1 devious dagger a kobold corpse (skeletalised by now) (8, -20, D:2) 2 flux baubles (9, -28, D:2) a parchment of Volatile Blastmotes (9, -21, D:2) 3 boomerangs (14, -40, D:2) a +2 short sword of speed (15, -5, D:2) a +0 club (20, 4, D:2) a +2 whip of freezing (21, -48, D:2) an adder corpse (skeletalised by now) (22, -48, D:2) a +0 dagger a +0 leather armour a kobold corpse (skeletalised by now) (24, -50, D:2) a +0 plate armour (24, -45, D:2) a +0 spear (24, -44, D:2) a +0 robe (32, -33, D:2) a bat skeleton (32, -31, D:2) a rat skeleton (42, -30, D:2) a howler monkey corpse (skeletalised by now) (43, -28, D:2) a hobgoblin corpse (skeletalised by now) (44, -51, D:2) a +0 whip (48, -42, D:2) 2 poisoned darts (61, -8, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Iri Ino's Armour Boutique a +0 plate armour (198 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) the +1 leather armour of the Histrionic God {-Tele *Silence rN+++ Int+4} (338 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 swamp dragon scales of Ru's Anger {Rampage rPois SInv} (673 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (9 gold) a +0 ring mail (44 gold) [Shop] Yrgh's Assorted Antiques a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +3 leather armour of cold resistance (600 gold) 3 scrolls of identify (150 gold) a phantom mirror (1000 gold) a Gell's gravitambourine (2/2) (1000 gold) a +4 demon trident of draining (1675 gold) a +0 scale mail (100 gold) a scroll of identify (50 gold) a +0 robe (22 gold) [Shop] Fenefoas's Antique Weapon Emporium the +8 pair of quick blades "Gyre" and "Gimble" {protect} (2233 gold) It cannot be enchanted further. a +0 mace (87 gold) a +2 heavy quarterstaff (609 gold) a +0 glaive (290 gold) a +1 heavy falchion (359 gold) a +2 heavy double sword (1757 gold) a +0 falchion (87 gold) a +0 spear (87 gold) a +0 falchion (87 gold) a +0 club (14 gold) [Shop] Kufij's Jewellery Boutique a +6 ring of intelligence (unknown) (504 gold) an amulet of dissipation (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) a ring of wizardry (420 gold) a ring of wizardry (420 gold) a ring of willpower (unknown) (350 gold) a ring of resist corrosion (unknown) (280 gold) (0, 0, D:3) a +0 buckler (4, 22, D:3) a +0 halberd (7, 36, D:3) a +0 short sword (7, 37, D:3) a +0 whip an orc corpse (skeletalised by now) (9, 29, D:3) a +0 pair of gloves (15, 19, D:3) a +0 robe (18, -7, D:3) a +0 robe (19, 50, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 10, D:3) a parchment of Foxfire (38, -7, D:3) a +0 ring mail (38, 8, D:3) the +3 sling "Enum Gui" {chaos, rPois rF- Int+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (45, 18, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a quill talisman (0, 1, D:4) a +0 dagger a kobold corpse (skeletalised by now) (6, -26, D:4) a +0 flail (7, -13, D:4) a parchment of Inner Flame (8, -36, D:4) a hobgoblin skeleton (11, -26, D:4) a staff of alchemy (11, 10, D:4) a +0 rapier (13, -17, D:4) a +3 war axe of electrocution (16, -3, D:4) a +0 robe (17, -21, D:4) a +0 robe a +0 halberd a +0 shortbow a centaur corpse (skeletalised by now) (19, -27, D:4) a +0 club a hound skeleton (19, -26, D:4) a +0 hand axe (20, 12, D:4) a jackal corpse (skeletalised by now) (21, 12, D:4) a jackal corpse (skeletalised by now) (22, -11, D:4) a hobgoblin corpse (skeletalised by now) (47, 14, D:4) a +0 ring mail (48, 9, D:4) a spore talisman (56, -7, D:4) a +2 hand axe of electrocution a +0 leather armour an orc skeleton (59, -8, D:4) a +0 dagger a goblin skeleton (59, 16, D:4) a +0 chain mail Level 5 of the Dungeon (18, 0, D:5) a +0 ring mail (42, 3, D:5) a +0 dagger (48, -15, D:5) a hound corpse (skeletalised by now) (53, -4, D:5) a +2 short sword of draining an orc corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 short sword a stone a kobold corpse (1, 6, Sewer) a frilled lizard corpse (2, 0, Sewer) a +0 short sword (still there?) 6 poisoned darts (still there?) (3, 4, Sewer) a +0 club (7, 3, Sewer) a scroll of enchant armour (7, 6, Sewer) a scroll of teleportation