Manel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -2, D:1) a ball python skeleton (7, -5, D:1) a hobgoblin skeleton (8, 2, D:1) a hobgoblin skeleton (10, -6, D:1) a +0 dagger a kobold skeleton (18, 22, D:1) a +0 dagger a goblin skeleton (19, -1, D:1) a +0 sling (21, -16, D:1) 4 poisoned darts (22, 18, D:1) a +0 dagger (34, 4, D:1) a +0 rapier (35, -16, D:1) a quokka corpse (skeletalised by now) (37, 1, D:1) a +1 cloak (38, 23, D:1) a +1 dagger of protection (46, 18, D:1) a +0 short sword a hobgoblin skeleton (50, 22, D:1) a ball python corpse (skeletalised by now) (52, 35, D:1) a hobgoblin skeleton (56, 12, D:1) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (57, 14, D:1) a bat skeleton (57, 15, D:1) a scarf of shadows Level 2 of the Dungeon [Shop] Ciskueg's Jewellery Boutique a ring of protection from cold (unknown) (350 gold) the ring of Equilibrium {rN+ Slay+2} (495 gold) [ring of positive energy] rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of dexterity (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) a +4 ring of protection (unknown) (504 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) (0, 0, D:2) 2 javelins (4, -8, D:2) a hobgoblin corpse (skeletalised by now) (4, 5, D:2) a +0 short sword (12, 22, D:2) the +3 leather armour of Vavviecw {Rampage Str+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). It cannot be enchanted further. (16, 16, D:2) a +0 whip (17, 18, D:2) a +0 dagger (17, 20, D:2) a +0 short sword (18, 19, D:2) a frilled lizard corpse (skeletalised by now) (19, 17, D:2) an adder corpse (skeletalised by now) (23, 4, D:2) a +0 robe (30, 13, D:2) a +0 ring mail a +0 hand axe (31, 10, D:2) a +0 club an orc skeleton (31, 12, D:2) a ball python skeleton (31, 16, D:2) a jackal skeleton (32, 11, D:2) a +0 mace (34, 17, D:2) a jackal skeleton (38, 19, D:2) a frilled lizard corpse (skeletalised by now) (38, 20, D:2) a bat corpse (skeletalised by now) (40, -5, D:2) a +0 dagger (42, -2, D:2) a +0 dagger (43, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 20, D:2) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (44, 21, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cudaluts's Distillery a potion of heal wounds (96 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of heal wounds (96 gold) a potion of heal wounds (96 gold) a potion of mutation (96 gold) a potion of heal wounds (96 gold) 2 potions of lignification (72 gold) (0, 0, D:3) the felid corpse of Manel (skeletalised by now) (2, -17, D:3) an adder skeleton (2, -5, D:3) a hobgoblin corpse (skeletalised by now) (4, -26, D:3) a +0 short sword (6, -26, D:3) a +0 club a +0 ring mail (6, 2, D:3) a +0 hand axe an orc skeleton (7, -26, D:3) a +0 trident (9, -26, D:3) a +0 falchion a +0 war axe a +0 leather armour an orc skeleton an orc skeleton (13, 3, D:3) a hobgoblin skeleton (16, 8, D:3) a +0 whip (16, 11, D:3) a +0 robe (21, 10, D:3) a jackal corpse (skeletalised by now) (22, -32, D:3) a +0 short sword a +0 leather armour an orc skeleton (31, -23, D:3) a hobgoblin corpse (skeletalised by now) (42, -32, D:3) a +0 dagger (43, 2, D:3) a bat skeleton (53, -20, D:3) an adder corpse (skeletalised by now) (64, -26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 short sword an orc skeleton (0, 4, D:4) a +0 dagger a goblin skeleton (4, 14, D:4) a +0 ring mail (8, 12, D:4) 4 poisoned darts (15, 22, D:4) a +0 tower shield (17, 31, D:4) a +0 quarterstaff (20, -7, D:4) a +0 flail (21, -8, D:4) a +0 spear a gnoll corpse (skeletalised by now) (26, -8, D:4) a +0 flail a +0 spear (31, 25, D:4) a +0 dagger 7 poisoned darts (38, -10, D:4) a +1 leather armour of poison resistance (41, 11, D:4) a +0 flail an orc skeleton (41, 12, D:4) a +0 hand axe a +0 chain mail (41, 13, D:4) a +0 dagger a +0 robe (43, -3, D:4) a +0 leather armour (43, 20, D:4) an iguana corpse (skeletalised by now) (48, -4, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quill talisman (3, -1, D:5) a +0 pair of gloves (5, -27, D:5) an iguana skeleton a quokka skeleton (9, 2, D:5) a +0 club 3 boomerangs a +0 short sword (10, -28, D:5) a +0 giant spiked club an adder skeleton an ogre skeleton (10, 2, D:5) a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (11, -30, D:5) an iguana corpse (skeletalised by now) (17, -25, D:5) 5 poisoned darts (19, -26, D:5) a water moccasin corpse (skeletalised by now) (23, -31, D:5) the orb of the Guardian {Glass, rF- Str+3 Tloc} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Tloc: It increases the power of your Translocations spells. (31, -16, D:5) a +0 ring mail (32, -21, D:5) a +0 whip a +0 leather armour (34, -21, D:5) a +0 dagger of venom a +0 robe (35, -31, D:5) a howler monkey skeleton (36, -21, D:5) a +0 dagger a +1 robe of willpower (36, -20, D:5) a +0 trident an orc skeleton (36, -7, D:5) a +0 pair of gloves (47, -17, D:5) a +0 trident a +0 leather armour an orc skeleton (48, -26, D:5) a hound skeleton (57, -4, D:5) a +0 giant spiked club (58, -7, D:5) a hound skeleton (58, -6, D:5) a howler monkey skeleton (59, -25, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a medusa talisman (4, 2, D:6) a +1 helmet (19, 21, D:6) a wyvern corpse (skeletalised by now) (20, 3, D:6) a +0 spear (32, -29, D:6) a +0 flail (32, -28, D:6) a +0 mace 2 boomerangs a +0 dagger an orc corpse (skeletalised by now) (32, 9, D:6) a +0 short sword of electrocution a curare-tipped dart a +0 dagger a kobold corpse (skeletalised by now) (32, 10, D:6) a +0 dagger a kobold corpse (skeletalised by now) (33, 10, D:6) a +0 dagger a +2 whip of venom a +0 short sword a kobold corpse (skeletalised by now) (33, 11, D:6) a +0 club 4 stones (36, 17, D:6) a parchment of Construct Spike Launcher (40, -3, D:6) a +0 dagger a +0 robe a kobold skeleton (41, -20, D:6) a +0 short sword (63, 5, D:6) a +0 spear Level 7 of the Dungeon (1, 0, D:7) a +3 trident a +0 robe (1, 7, D:7) a +0 flail (9, 37, D:7) a +0 short sword (13, 8, D:7) a +3 battleaxe a +0 robe (14, 8, D:7) a +0 scimitar a +0 robe (15, 9, D:7) the felid skeleton of Manel (15, 20, D:7) 2 boomerangs (20, 33, D:7) a +0 mace (22, 20, D:7) a +0 rapier (22, 27, D:7) a +4 flail a +0 robe a +0 hand axe a +0 robe (25, 28, D:7) a +0 dagger a +0 robe the quill talisman of Darkness {Int+4 Dex-4} [quill talisman] Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). (28, 46, D:7) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 47, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 3, D:7) a +0 quarterstaff (40, 9, D:7) a +0 dagger (40, 32, D:7) a +0 whip (41, 15, D:7) a +5 halberd a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (4, -27, D:8) a +0 robe a +2 falchion (7, -26, D:8) a +0 spear a +0 robe (11, -46, D:8) a +0 dagger (16, -23, D:8) a +0 robe a +2 spear (19, -35, D:8) a +0 dagger (20, -41, D:8) a +0 robe (20, -38, D:8) a +0 leather armour a +0 dagger (20, -36, D:8) a +0 ring mail a +0 dagger a +0 robe a +0 dagger of speed an orc skeleton (23, -44, D:8) a +0 leather armour a +0 mace a yak skeleton (24, -45, D:8) a +0 leather armour a +0 hand axe (24, -44, D:8) a +0 club an orc skeleton (24, -43, D:8) a water moccasin skeleton (24, -42, D:8) a water moccasin skeleton (25, -45, D:8) a water moccasin skeleton (27, -45, D:8) a wyvern skeleton (29, -45, D:8) a +0 chain mail a +0 falchion (29, -10, D:8) a water moccasin corpse (skeletalised by now) (32, -23, D:8) a bat skeleton (34, -26, D:8) an adder skeleton (37, -21, D:8) a -1 mace (37, -20, D:8) a -1 mace (38, -24, D:8) a -2 mace (38, -20, D:8) an adder skeleton (39, -24, D:8) a -2 morningstar (39, -23, D:8) a -3 long sword (39, -22, D:8) a -3 heavy executioner's axe (45, -26, D:8) a stone a +1 dagger of protection (46, -50, D:8) the felid skeleton of Manel (46, -26, D:8) a +2 devious short sword a kobold skeleton (46, -25, D:8) 3 stones a +0 dagger of venom 8 poisoned darts a +0 dagger (50, -54, D:8) a +0 leather armour (55, -51, D:8) a +0 whip (55, -50, D:8) a +0 whip (60, -21, D:8) a +0 scale mail a +0 whip (60, -19, D:8) a +0 chain mail a +0 short sword an orc skeleton (60, -18, D:8) a +0 club an orc skeleton (62, -23, D:8) a +1 short sword of speed an orc skeleton (62, -10, D:8) a +0 hand axe a hobgoblin skeleton (63, -11, D:8) 2 boomerangs a +0 hand axe an orc skeleton a hobgoblin skeleton (64, -11, D:8) a boomerang an orc skeleton Level 9 of the Dungeon (0, 1, D:9) a +1 spear of distortion a +0 whip a gnoll skeleton (0, 2, D:9) a +0 halberd a gnoll skeleton (1, -2, D:9) a +0 spear a +0 ring mail (7, 29, D:9) a +0 robe a +0 dagger the human skeleton of Josephine (10, 4, D:9) a +0 club (10, 5, D:9) a +0 short sword an orc corpse (skeletalised by now) (10, 6, D:9) a +0 dagger a +0 robe (11, 6, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, 7, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -12, D:9) a +0 robe (29, 28, D:9) a +0 dagger a kobold corpse (skeletalised by now) (32, 5, D:9) a +0 flail (32, 30, D:9) a +0 whip a curare-tipped dart (32, 31, D:9) a +0 short sword (33, 30, D:9) a +0 short sword a kobold corpse (skeletalised by now) (34, 30, D:9) a +0 short sword (35, 5, D:9) a +0 war axe (37, 5, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (58, -3, D:9) a +0 scale mail (59, 8, D:9) a +0 halberd a +0 whip a +0 whip of pain a gnoll corpse (skeletalised by now) (59, 9, D:9) a +0 halberd a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (59, 10, D:9) a +0 flail a gnoll corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Dijenkaw's Weapon Emporium a +0 spear (48 gold) a +0 mace (48 gold) a +0 long sword (56 gold) a +0 rapier (88 gold) a +0 quarterstaff (80 gold) a +4 giant club (385 gold) a +0 quarterstaff (80 gold) a +3 battleaxe (432 gold) a +0 shortbow (48 gold) a +0 whip (40 gold) a +0 war axe (56 gold) a +0 rapier (88 gold) (0, 0, D:10) a +0 sling (10, -15, D:10) a +0 ring mail (18, 15, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (25, -2, D:10) a +0 war axe (25, 15, D:10) a +1 hand axe of venom (34, 19, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (42, -6, D:10) a +0 mace (42, 0, D:10) a +0 whip a +0 falchion (43, -1, D:10) a +0 whip (43, 0, D:10) a +1 trident of pain a +0 ring mail an orc skeleton (44, -1, D:10) a +0 halberd a +0 orcbow a +0 plate armour an orc skeleton (46, -2, D:10) a +0 mace 3 boomerangs (58, 4, D:10) a +0 war axe a +0 robe (59, 3, D:10) a +0 hand axe a +0 robe (60, 4, D:10) a +0 dagger a +0 robe a +0 long sword a +0 robe (61, 4, D:10) a +0 morningstar a +0 robe (65, 5, D:10) an orb of energy (66, 10, D:10) the +9 flail of the Sheltering Sybil {speed, ^Drain rPois Str+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (67, -5, D:10) a +0 orcbow a centaur corpse (skeletalised by now) Level 11 of the Dungeon (1, 38, D:11) a +0 long sword (6, 25, D:11) a yak skeleton (7, 23, D:11) a yak skeleton (7, 25, D:11) a yak skeleton (8, 28, D:11) a +0 dagger a +2 robe of willpower a kobold skeleton a wyvern skeleton (12, 4, D:11) a +0 long sword a +0 ring mail (12, 26, D:11) a scroll of noise (12, 28, D:11) a troll skeleton (14, 26, D:11) a +0 dagger a +0 robe a yak skeleton a kobold skeleton an ugly thing skeleton (15, -2, D:11) 4 boomerangs (15, 25, D:11) a yak skeleton (17, 14, D:11) a +0 whip (19, 3, D:11) a +0 leather armour (20, 10, D:11) a +2 rapier of electrocution (21, 37, D:11) a yak skeleton a yak skeleton (22, 27, D:11) a +0 dire flail a +0 arbalest a +0 plate armour an orc skeleton (22, 28, D:11) a +1 trident of flaming a +0 ring mail +0 acid dragon scales a gnoll skeleton an acid dragon skeleton (23, 28, D:11) a basilisk skeleton (24, 28, D:11) a +0 shortbow a centaur skeleton (26, 21, D:11) a hornet corpse (34, 0, D:11) a +0 falchion (39, 30, D:11) a +0 ring mail (40, 30, D:11) a yak skeleton (41, 30, D:11) a yak skeleton (42, 25, D:11) a +0 flail of protection (43, 39, D:11) a +0 ring mail (46, 21, D:11) 27 gold pieces a potion of magic a ring of protection from cold a wand of roots (5) (46, 25, D:11) a scroll of blinking (47, 23, D:11) a +2 whip of venom a parchment of Maxwell's Capacitive Coupling the +6 falchion of Howkijuy {spect, ^Contam rCorr Str+4} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a staff of earth (48, 21, D:11) the +1 tower shield of Negligence {*Corrode rElec Str-2 Dex+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. a scroll of revelation a parchment of Summon Forest (50, -1, D:11) an acid dragon corpse (skeletalised by now)