MarathonGreen Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 2, D:1) a +0 dagger (18, -4, D:1) a staff of alchemy (19, 32, D:1) a +0 ring mail (20, 31, D:1) a +0 spear (24, 36, D:1) a +0 dagger (26, 3, D:1) a jackal skeleton (26, 33, D:1) a +0 spear (34, 6, D:1) a ball python skeleton (34, 12, D:1) a +0 ring mail (49, 13, D:1) a bat skeleton (51, 25, D:1) a +0 quarterstaff (52, 1, D:1) a +0 short sword Level 2 of the Dungeon (2, -6, D:2) a book of Minor Magic (2, 12, D:2) a jackal corpse (skeletalised by now) (5, 15, D:2) a +0 animal skin (14, -7, D:2) a book of Burglary (19, 21, D:2) a +0 club (24, 5, D:2) a +0 dagger a +0 sling a goblin skeleton (32, 2, D:2) a medusa talisman (34, -3, D:2) an adder skeleton (36, -3, D:2) an adder skeleton (36, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 30, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of flaming (still there?) 3 boomerangs (still there?) (1, 0, D:3) a +0 dagger a +0 robe an orc corpse (8, 17, D:3) a quill talisman (20, -4, D:3) a +0 short sword (32, 12, D:3) a rat corpse (34, 10, D:3) a +0 ring mail (53, 42, D:3) a +0 sling