Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6003 (custom seed) 54 Mark the Vexing (level 3, -1/17 HPs) Began as a Spriggan Hexslinger on Apr 2, 2026. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:54 (1798 turns). Mark the Vexing (Spriggan Hexslinger) Turns: 1798, Time: 00:01:54 Health: -1/17 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 0/6 EV: 17 Int: 14 God: Gold: 72 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - amulet of guardian spirit SInv + c - ring of protection from cold Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: clarity, guardian spirit @: weak-willed, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 5 poisoned darts Armour b - a +0 robe f - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Jewellery c - a ring of protection from cold (worn) e - an amulet of guardian spirit (worn) Scrolls p - 2 scrolls of poison c - 4 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} u - a scroll of enchant weapon {unknown} Potions f - a potion of berserk rage {unknown} k - 2 potions of might {unknown} l - a potion of attraction {unknown} n - a potion of cancellation {unknown} o - 2 potions of curing {unknown} p - 2 potions of moonshine {unknown} Skills: + Level 0.9 Fighting + Level 2.6 Ranged Weapons * Level 0.7 Throwing + Level 2.8 Dodging + Level 1.4 Stealth + Level 1.5 Spellcasting + Level 4.6 Hexes + Level 0.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Apportation Tloc 2% N/A 26% 1 Inner Flame Hex/Fire 8% N/A 26% 3 Fugue of the Fallen Necr 1% N/A 58% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 58% 3 Ozocubu's Armour Ice 1% N/A 58% 3 Cause Fear Hex 6% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 94% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 94% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 94% 4 Detonation Catalyst Fire/Alch 2% 2d2 99% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Okawaru Uskayaw Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Ijyb shouts! You shoot a sling bullet. The sling bullet hits Ijyb! Ijyb is moderately wounded. A giggling sprite leaps out and smacks Ijyb with her own hand. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. A giggling sprite leaps out and makes Ijyb trip over her own feet. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Ijyb. A giggling sprite leaps out and bonks Ijyb with her +0 dagger. Ijyb is severely wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb closely misses you. Ijyb zaps a wand. The puff of flame hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame misses you. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb completely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb seems less drained. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb screams, "Time for next experiment!" .......# ..##.#+#### ..##.##)..# #.. ####.##._.# ##.# # ##.##...# #..# # #...#≈≈≈# #..# + # #.###...# #..# ######. # #.# #._.# #..##....⌠#. #.# #...###..#@..## ###.# ####'.....)g..# ....#####..##.>#...## .##............##.#.'# ....#####.####.# .#.## .##.# #.# #.. .. . ...†#####.# ####... . ###.......# ...... #.#†..### ### You could see Ijyb. Vanquished Creatures A gnoll (D:1) 3 dart slugs An orc (D:2) 4 endoplasms 5 hobgoblins 4 jackals (D:3) 2 quokkas (D:3) A ball python (D:1) 2 bats (D:1) 8 frilled lizards 3 goblins 2 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mark the Spriggan Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 81 | D:1 | Reached skill level 4 in Hexes 81 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 84 | D:1 | Learned a level 2 spell: Jinxbite 869 | D:2 | Reached XP level 3. HP: 17/17 MP: 2/6 996 | D:2 | Found a faded altar of an unknown god. 1022 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 1031 | D:2 | Got the +0 toga "Victory" {*Victory Clar} 1167 | D:2 | Reached skill level 1 in Stealth 1341 | D:2 | Found a hide-covered altar of Uskayaw. 1761 | D:3 | Encountered Ijyb 1768 | D:3 | Found an iron altar of Okawaru. 1768 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1798 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, grunt_decor_junction, kennysheep_another_room D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, basic_altar, minmay_lizard_king D:3: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, nicolae_sif_muna_archmage's_trap, mainiacjoe_overflow_divided_tiny, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.6 Stealth | 1 | 1.4 Fighting | | 0.9 Ranged Weapons | | 2.6 Throwing | | 0.7 Dodging | | 2.8 Spellcasting | | 1.5 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 24 Armour: Robe || 14 Dodge: Dodged || 29