MasterCri Level 1 of the Dungeon (0, 0, D:1) a +0 flail (7, 2, D:1) a frilled lizard skeleton (17, -38, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, -38, D:1) a ball python corpse (skeletalised by now) (27, -1, D:1) a ball python corpse (skeletalised by now) (34, 2, D:1) a jackal corpse (skeletalised by now) (40, 2, D:1) a +0 chain mail (49, -37, D:1) 4 poisoned darts (58, -15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) an adder corpse (skeletalised by now) (2, -12, D:2) 5 large rocks (14, -9, D:2) a jackal skeleton (16, -9, D:2) a jackal skeleton (21, 17, D:2) a rat corpse (skeletalised by now) (23, 21, D:2) a +0 whip 4 stones (28, -3, D:2) the +9 broad axe "Moent" {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (29, 14, D:2) a jackal skeleton (30, 13, D:2) a jackal skeleton (31, -18, D:2) a +0 chain mail (31, 13, D:2) a jackal skeleton (35, -15, D:2) a +0 club (35, -1, D:2) a +0 dagger (36, -1, D:2) a hobgoblin skeleton (41, 6, D:2) a +0 dagger a goblin skeleton (42, -10, D:2) a quokka skeleton (43, -12, D:2) a +0 robe (45, -10, D:2) the felid skeleton of Natasha (48, -3, D:2) 3 javelins (61, -2, D:2) an adder skeleton (61, 0, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (7, 22, D:3) a hobgoblin corpse (skeletalised by now) (8, 11, D:3) a +0 dagger (8, 13, D:3) a rat corpse (skeletalised by now) (11, -8, D:3) a +0 whip (12, 2, D:3) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, 12, D:3) a staff of alchemy (17, 12, D:3) a +0 club (24, 1, D:3) a +0 ring mail (33, 10, D:3) a +3 ring mail (34, 8, D:3) a bat skeleton (35, -6, D:3) the +1 robe of Grot {rElec rN++ Slay-6} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (39, -3, D:3) a +0 pair of gloves (39, 7, D:3) a +0 mace (48, 3, D:3) a +0 mace (48, 30, D:3) 6 boomerangs (50, 14, D:3) a +0 dagger (50, 22, D:3) a +0 club (51, 8, D:3) a +0 spear (52, 22, D:3) a +0 short sword (62, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword of venom a +0 ring mail an orc corpse (skeletalised by now) (4, -8, D:4) 4 poisoned darts (6, -8, D:4) a +0 scale mail (7, -38, D:4) a +0 club an orc skeleton (8, -44, D:4) a +0 hand axe an orc skeleton (8, -38, D:4) a +0 club a +0 scale mail an orc skeleton (9, -41, D:4) a +0 dagger a +0 robe (10, -37, D:4) a +0 dagger a +0 ring mail (17, -14, D:4) a +0 whip a +0 ring mail (18, -13, D:4) a +0 dagger a +0 hand axe an orc skeleton (19, -14, D:4) a +0 morningstar (19, -13, D:4) a +0 dagger a +0 robe an orc skeleton (20, -51, D:4) a hobgoblin corpse (skeletalised by now) (20, -14, D:4) a +0 dagger (28, -37, D:4) a +0 spear (30, -32, D:4) a +0 club 2 stones a kobold skeleton (30, -31, D:4) a +0 robe (38, -42, D:4) a +0 club (39, -43, D:4) a +0 dagger (40, -43, D:4) a +0 flail a +0 whip a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (41, -43, D:4) a +0 whip a gnoll corpse (skeletalised by now) (42, -43, D:4) a +0 flail a +0 dagger a gnoll corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, -44, D:4) a +0 dagger (44, -43, D:4) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet of ice a goblin corpse (skeletalised by now) (44, -42, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, -31, D:4) a +0 flail 2 boomerangs a +0 leather armour an orc skeleton (46, -44, D:4) a +0 dagger a goblin corpse (skeletalised by now) (46, -43, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, -41, D:4) a jackal corpse (skeletalised by now) (49, -42, D:4) a jackal corpse (skeletalised by now) (51, -30, D:4) a hobgoblin skeleton a jackal skeleton (52, -31, D:4) a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 leather armour a jackal skeleton (53, -34, D:4) a jackal skeleton (53, -32, D:4) a jackal skeleton (55, -23, D:4) a +2 rapier of draining Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (3, 30, D:5) a quokka skeleton (8, -7, D:5) a +0 scale mail (13, 3, D:5) an adder corpse (skeletalised by now) (21, 26, D:5) an iguana skeleton (23, -5, D:5) a quokka skeleton (24, 15, D:5) a water moccasin corpse (skeletalised by now) (35, -13, D:5) a +0 whip 3 stones a +0 club a kobold skeleton (37, -12, D:5) a +0 dagger 7 poisoned darts a +0 short sword (38, -12, D:5) a +1 vampiric dagger a +0 whip a kobold skeleton (40, 9, D:5) a parchment of Construct Spike Launcher (53, 5, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -8, D:6) a +0 leather armour (14, -13, D:6) a +0 giant club an ogre skeleton (17, 21, D:6) a water moccasin skeleton (20, -19, D:6) a +0 war axe (25, -18, D:6) a +0 whip a gnoll skeleton (25, -17, D:6) a +0 whip a +0 robe (25, -16, D:6) a +0 flail a gnoll corpse (skeletalised by now) (25, -15, D:6) a +0 halberd (25, -14, D:6) a +0 flail (26, -19, D:6) a +0 spear (27, -3, D:6) a +0 dagger a +0 robe (28, -3, D:6) a +0 flail a +0 short sword a +0 hand axe an orc skeleton an orc skeleton (28, 25, D:6) a +0 dagger (29, -4, D:6) a +0 club (29, -3, D:6) a +0 flail (29, -1, D:6) a +0 club a +0 robe a gnoll skeleton (35, 19, D:6) a +0 club (36, 14, D:6) a +0 shortbow (36, 15, D:6) a +0 club an orc corpse (skeletalised by now) (37, -24, D:6) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (38, -25, D:6) a +0 hand axe a +0 ring mail (38, -23, D:6) a +0 hand axe an orc corpse (skeletalised by now) (39, -23, D:6) a +0 mace a +0 leather armour a +0 flail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (15, 4, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (16, 4, D:7) a +0 dagger a +0 robe a +0 club an orc skeleton (22, 2, D:7) a +0 robe (23, -19, D:7) a +0 dagger a +0 robe (23, -16, D:7) a +0 war axe +0 swamp dragon scales (24, -4, D:7) a +5 short sword of freezing a +0 robe (24, 1, D:7) 3 boomerangs (26, -3, D:7) a howler monkey skeleton (27, -3, D:7) a +2 long sword of draining a +0 robe (33, -3, D:7) a +0 spear (35, -28, D:7) a scroll of enchant armour (36, -20, D:7) a +0 hand axe a +0 robe the orc skeleton of Blorkula the orcula (41, 24, D:7) a +1 dagger of venom a +0 robe a human corpse (skeletalised by now) (42, 14, D:7) a +3 trident of draining a +0 robe an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) (43, -19, D:7) a +0 mace (43, 24, D:7) a +0 dire flail (45, -15, D:7) a +0 ring mail (46, -16, D:7) a +0 dagger a +2 chain mail of fire resistance a +0 falchion a +0 leather armour (47, -16, D:7) a +0 dagger a +0 ring mail a +0 dagger (47, 20, D:7) a +0 dagger a +0 robe (48, -2, D:7) the +3 robe of the Desert {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (49, 12, D:7) a +0 chain mail (49, 20, D:7) a +0 partisan (49, 24, D:7) a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 24, D:7) a +0 battleaxe Level 8 of the Dungeon (6, 13, D:8) a +5 mace a +0 robe (9, 15, D:8) a +0 short sword a +0 robe (9, 16, D:8) a +0 morningstar (10, 14, D:8) a +0 hand axe a +0 robe (14, -5, D:8) a scroll of enchant armour (14, 5, D:8) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (14, 10, D:8) a +2 hat (34, 10, D:8) a +0 leather armour (37, -17, D:8) a +0 whip (38, -22, D:8) a +0 whip (38, -17, D:8) a +0 spear a gnoll skeleton (39, -19, D:8) a +0 whip a +0 robe (39, -17, D:8) a +0 whip an orc skeleton (40, -18, D:8) a +0 trident a +2 leather armour of cold resistance (41, -18, D:8) a +0 hand axe a +0 flail (44, -8, D:8) a +0 orcbow a centaur skeleton (44, 1, D:8) a +0 whip a +0 club a gnoll skeleton (45, 0, D:8) a +0 halberd a throwing net a gnoll skeleton (45, 1, D:8) a +0 spear a +0 scale mail a +0 kite shield a +0 spear a gnoll skeleton a gnoll skeleton (47, 3, D:8) a +0 hand axe an orc corpse (skeletalised by now) (48, -7, D:8) a +2 dagger of venom a +0 robe a kobold skeleton (49, 24, D:8) a +0 cloak (52, -3, D:8) a +0 hand axe (52, 23, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (61, -20, D:8) a +0 buckler Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Nivo" {^Drain Will++ Dex+2 SInv} (4040 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the dragon-coil talisman "Ikhluhat" {Harm *Slow rN+ Str+7} (11170 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). the +0 leather armour of Hopscotch {rCorr Int+3} (2090 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Xom's Full Attention {AC+4 SInv} (4720 gold) [ring of protection] AC+4: It affects your AC (+4). SInv: It lets you see invisible. the +0 robe "Goferghu" {^Drain rElec Str+2 Int+7} (2820 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +5 hand axe "Vuckoi" {protect, Str+4} (4400 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 short sword of the Lonely Beasts {devious, rPois Dex+3} (6050 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet of Ikeutyux {Regen+ Int+4} (4540 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). the +0 scale mail of Henotheism {rC+} (1800 gold) rC+: It protects you from cold. It cannot be enchanted further. the conjuration staff of Slime {rC+ Str+5 Stlth+ Conj} (5230 gold) [staff of conjuration] rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the amulet of Sin {Faith rF+ rC+} (6100 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. the +11 mace "Dragonbane" {freeze, Stlth+} (7020 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 short sword of Severance {heavy, rC+ Str+3 Int+3 Dex-4} (2860 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 leather armour of the King of the Hill {rCorr Dex+2 Slay+2} (4220 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +2 ring mail "Ittur" {rC+ Dex+4} (3640 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 flail of draining (2330 gold) the +0 ring mail "Lounyfid" {*Slow Fly rPois SInv} (1590 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Pufudghen" {rN+ Will+ Int+9 Slay+3} (7170 gold) [ring of intelligence] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+9: It affects your intelligence (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +2 whip of Ezohar {reap, +Blink rElec Will-} (2930 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. Will-: It decreases your willpower. It cannot be enchanted further. the +1 ring mail of Activism {rElec rPois Int+4} (3560 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:9) a +0 flail (2, -7, D:9) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, -8, D:9) a +0 club (3, -7, D:9) a +0 dagger a +0 robe (4, -7, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -26, D:9) a +0 short sword a +0 falchion a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (21, -30, D:9) a +0 dagger (22, -31, D:9) a +0 war axe a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (22, -28, D:9) a +0 dagger a +0 robe (33, -40, D:9) the +0 pair of boots "Qerus" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (2, -2, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (21, 9, Lair:1) a +0 chain mail (26, -17, Lair:1) the felid corpse of MasterCri (skeletalised by now) (31, 1, Lair:1) a steam dragon corpse (37, -15, Lair:1) a bullfrog corpse (40, 7, Lair:1) the felid corpse of MasterCri (skeletalised by now) (41, 5, Lair:1) a komodo dragon skeleton (41, 6, Lair:1) a yak skeleton (42, 3, Lair:1) a wyvern skeleton (42, 5, Lair:1) a yak skeleton (43, 6, Lair:1) a yak skeleton (48, -7, Lair:1) a hell hound corpse (59, -13, Lair:1) 11 gold pieces