Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13650158501407030284 6 MasterCri the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 19, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (136 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 136, Time: 00:02:12 Health: 0/11 AC: 0 Str: 6 XL: 1 Next: 90% Magic: 6/7 EV: 17 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Talismans a - an inkwell talisman (worn) Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.3(4.8) Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The kobold closely misses you. You flutter at the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. The kobold barely misses you. You flutter at the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. The kobold hits you with a +0 short sword. The jackal attacks as it pursues you! The jackal barely misses you. The kobold throws a stone. The stone misses you. The jackal closely misses you. You closely miss the jackal. The jackal misses you. You completely miss the jackal. The jackal misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal pauses to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any scrolls. Magic courses through your body. The jackal completely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ..... # ..... .. ...# .# #..###..####..# #.............# #.....!......# #†.# #########..# #......;hK.# ##.######.## #...# #.### #.# #.# #.# #.# ###'### You could see a jackal and a kobold. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) An endoplasm (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_c, co_window_2corner, co_window_paths_c, co_window_unsneaky_path_b, glass_columns_a, glass_columns_a, glass_columns_a, minmay_tetromino_t4 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Magic Dart || 14 Drink: Magic || 1 Armour: None || 10 Dodge: Dodged || 25 Form: Scroll || 1