Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13711845954481464014 16 MasterCri the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Feb 19, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:09:30 (1452 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 1452, Time: 00:09:31 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: confused, ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of flaming Talismans b - a talisman of death Scrolls x - a scroll of amnesia Potions g - a potion of magic k - a potion of curing {unknown} Skills: + Level 2.0 Dodging - Level 2.8 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Animate Dead Necr 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a scroll labelled KEOLOMM DO YROSM. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +1 scale mail of poison resistance (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled KEOLOMM DO YROSM, it crumbles to dust. It is a scroll of identify. e -> x - a scroll of amnesia You stop channelling your searing ray. Terence closely misses you. As you read the scroll labelled HUWNUBR QUMPEI, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of revelation. Terence misses you. As you read the scroll labelled DAENIL ELI ROR, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Terence convulses! It was a scroll of torment. Terence barely misses you. As you read the scroll labelled TAJIQE MODD, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Terence misses you. It was a potion of cancellation. You feel strangely stable. You feel magically purged. Terence closely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ********,* **,***,,,,,,,,,,,,, ,,,,,,,,,######.........,*****+** **,,,,,,,...............,+,,,,>* ,,,******######..###....,*****,* ,*** ##...##..###....,* *,** ,* ##.....#..###....,* *,,, ,*######.).......###....,*****,,, ,*#........∩............,,,,,+,,, ,*#.............@....###******,,, ,*#.....#†....###@......,*****,,, .*#.....##...####.......,,,,,,,,, .##...........###......?,,,,,,,,, ..............###.......,,,,,,,,, .#............###.......,,,,,,,,, ,##...........######+###,,,,,,,,, ,*#..................###,,,***+** ,*#...............,,,* ***** *,,, You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 goblins 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 400 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 403 | D:1 | Learned a level 2 spell: Searing Ray 823 | D:1 | Found Eruy's Distillery. 1416 | D:2 | Found Ojekac's Weapon Shop. 1443 | D:2 | Encountered Terence 1452 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_shops, shop D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_bloodbath_and_beyond, basic_altar, minivault_4, kennysheep_nondescript, minmay_lizard_king, uniq_jessica, uniq_terence Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 22 Searing Ray || 3 Drink: Cancellation || 1 Ambrosia || 1 Read: Identify || 1 Teleportation || 1 Torment || 1 Revelation || 1 Armour: None || 5 Dodge: Dodged || 11 Form: Default || 1 Death || 1