Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2111749897257924313 46 MasterCri the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Feb 19, 2026. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:35 (1105 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 1105, Time: 00:08:35 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 0/6 EV: 12 Int: 28 God: Gold: 94 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +4 ring of slaying rCorr . (100%) b - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Jewellery a - a +4 ring of slaying (worn) b - a +6 ring of intelligence (worn) Potions g - a potion of magic Baubles g - 3 flux baubles Skills: + Level 1.1 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 1.1 Unarmed Combat + Level 2.3 Spellcasting - Level 4.0 Conjurations * Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. You are no longer poisoned. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. Okay, then. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. Your grab misses the adder. You feel sick. The adder closely misses you. You tentacle-slap the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Okay, then. The air fills with toxic fumes! As you read the scroll labelled PUUGITRAELE, it crumbles to dust. It was a scroll of poison. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You tentacle-slap the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #..#........# ##########.# ...........# #####..#### # #....<# ###§# #..#..# ####§§§§# #..#..## #§§§§§### #..#...# #§§§§§§§§ #..##..###@§§§§§# #######..##§§§§S§##§#§# ......#..##§§§§§§# #####.#[†##§§§§§§# ......#..##§§§§§§# .........##§§§§§§# .#.......##§#§§§§# .#.########§#§#### .#.# #.#.. You could see an adder. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 186 | D:1 | Reached skill level 1 in Alchemy 608 | D:1 | You fall into a shaft and drop 1 floor! 691 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Reached skill level 1 in Fighting 1015 | D:2 | Reached skill level 1 in Unarmed Combat 1015 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1105 | D:2 | HP: 1/23 [poisoned by an adder] 1105 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_glass, glass_columns_b, glass_columns_b, item_on_display_a_b, feat_on_display, hangedman_feature_mirror, serial_bayou_lagoon_b D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.0 Fighting | 1 | 1.1 Unarmed Combat | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Constrict || 7 Tentacles || 1 Cast: Magic Dart || 39 Searing Ray || 1 Read: Poison || 1 Armour: None || 14 Dodge: Dodged || 6