Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9327002797310193314 185 MasterCri the Conjurer (level 5, -2/33 HPs) Began as an Octopode Conjurer on Feb 19, 2026. Was a Follower of Vehumet. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 4 of the Dungeon. The game lasted 00:20:56 (3266 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 3266, Time: 00:20:57 Health: -2/33 AC: 0 Str: 7 XL: 5 Next: 64% Magic: 13/14 EV: 17 Int: 22 God: Vehumet [*.....] Gold: 147 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec + (33%) (no ring) rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form, resistant, studying Unarmed Combat A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom Jewellery c - a ring of resist corrosion Talismans b - an inkwell talisman (worn) d - a quill talisman Scrolls i - a scroll of identify x - 2 scrolls of amnesia e - a scroll of enchant weapon {unknown} h - a scroll of silence {unknown} l - a scroll of blinking {unknown} m - a scroll of torment {unknown} n - a scroll of poison {unknown} Potions f - a potion of haste {unknown} j - a potion of might {unknown} b - a potion of brilliance i - 2 potions of invisibility r - a potion of resistance k - 3 potions of curing {unknown} Baubles g - 2 flux baubles Skills: - Level 1.2 Fighting - Level 2.4 Dodging - Level 2.6 Stealth - Level 1.2 Unarmed Combat - Level 2.4 Spellcasting - Level 4.0(6.1) Conjurations - Level 1.4(3.5) Alchemy + Level 3.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 48% 1d5 5% 1 Shock Conj/Air 80% 1d8 2% 1 Freeze Ice 48% 1d6 5% 1 Blink Tloc 24% N/A 9% 2 Construct Spike Launche Frge 24% 2d4 9% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Trog Vehumet Zin The Shining One Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You feel your power returning. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. Your Shapeshifting skill gained 2 levels and is now at level 3! You have reached level 5! You feel stronger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something hits you! You finish channelling your searing ray. You feel protected. Something hits you! Magic courses through your body. Something barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. Something hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled WENUAHA UMETTA, it crumbles to dust. It is a scroll of identify. d -> x - 2 scrolls of amnesia; c -> i - a scroll of identify Something hits you! You die... #.≈.≈._.≈.≈..######## #.≈.≈...≈.≈.......... ##.≈.≈≈≈≈≈.≈.######### #..§.........# # #..§≈§§§≈≈≈≈.# # #...§§.§.....# # #...#§§......# # ###......##### # #..;{...# . #.........# #.......#.# #######.... ... .. . There were no monsters in sight! Vanquished Creatures A black bear (D:4) Natasha (D:3) An adder (D:2) A gnoll (D:1) A shadow imp (D:4) 3 dart slugs An orc (D:4) 6 hobgoblins 4 quokkas A ball python (D:2) 4 bats 8 endoplasms 3 frilled lizards 3 goblins 4 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 368 | D:1 | Learned a level 2 spell: Searing Ray 696 | D:1 | Reached skill level 1 in Alchemy 696 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 1140 | D:2 | Reached skill level 1 in Unarmed Combat 1142 | D:2 | Reached skill level 1 in Fighting 1214 | D:2 | Found a radiant altar of Vehumet. 1234 | D:2 | HP: 1/23 [poisoned by a goblin] 1242 | D:2 | Became a worshipper of Vehumet 1242 | D:2 | Offered knowledge of Kinetic Grapnel by Vehumet. 1810 | D:2 | Found a faded altar of an unknown god. 2566 | D:3 | Found a bloodstained altar of Trog. 2637 | D:3 | Encountered Natasha 2640 | D:3 | Killed Natasha 2641 | D:3 | Reached skill level 1 in Shapeshifting 2641 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/11 2825 | D:3 | Found a glowing golden altar of the Shining One. 3093 | D:4 | Found a glowing silver altar of Zin. 3149 | D:4 | Reached * piety under Vehumet 3175 | D:4 | Found a broken altar of Ashenzari. 3250 | D:4 | Encountered a black bear 3254 | D:4 | Encountered Sigmund 3257 | D:4 | Killed a black bear 3258 | D:4 | Reached XP level 5. HP: 33/33 MP: 6/14 3266 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_acropolis D:3: layout_basic, overflow_temple_1_default, nicolae_tso_carved_into_rock, uniq_natasha D:4: layout_loops_ring, lemuel_coloured_pillars_altar, mainiacjoe_overflow_concentric_impassable, nicolae_vehumet_we're_having_a_blast, overflow_temple_1_default, kennysheep_generic_room_4, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.4 Unarmed Combat | 1 | 1.2 Fighting | 1 | 1.2 Shapeshifting | 1 3 | 3.3 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | || 18 Melee: Unarmed | 18 | || 18 Tentacles | 3 | || 3 Constrict | 1 | || 1 Cast: Magic Dart | 67 | 21 || 88 Searing Ray | 2 | 4 || 6 Drink: Resistance | 1 | 1 || 2 Brilliance | 1 | || 1 Invisibility | 1 | || 1 Magic | | 1 || 1 Read: Identify | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: None | 8 | 4 || 12 Dodge: Dodged | 5 | 1 || 6 Form: Scroll | 1 | || 1