Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 8628650972572465064 35 MasterCri the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Mar 7, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:05:11 (1223 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 1223, Time: 00:05:12 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 35% Magic: 0/7 EV: 12 Int: 22 God: Gold: 36 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -13) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% 2d2 19% 2 Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The searing ray hits something! You finish channelling your searing ray. Something hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of curing. You feel better. You encounter a dart slug. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. You die... w#.## ..... #...# ... ... ####### #.# #.....# #.# ##.....#### #@# #.>.[..##.. #.# #......##.# #.#### #......##.# #....# #.##......# ####.# #.####.#..# #.# #......#..# #.#######.....) #....####.##.## ####........... You could see a dart slug. Vanquished Creatures 5 dart slugs (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) 4 ball pythons 4 bats (D:1) 2 goblins (D:1) 3 kobolds 5 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 260 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1140 | D:2 | Identified the +5 pair of gloves "Ewkojosof" {Hurl, Harm | Dex+3} 1213 | D:2 | Encountered Sigmund 1222 | D:2 | HP: 1/21 [dart slug/slug dart (3)] 1223 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_loops_cross, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 19 Tentacles || 8 Constrict || 9 Short sword || 1 Cast: Magic Dart || 42 Searing Ray || 2 Drink: Curing || 1 Stab: Sleeping || 2 Armour: None || 17 Dodge: Dodged || 14