Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 17521693417275564707 112 MasterCri the Conjurer (level 4, -16/27 HPs) Began as an Octopode Conjurer on Mar 7, 2026. Demolished by Edmund ... wielding a +5 heavy flail (21 damage) ... on level 4 of the Dungeon. The game lasted 00:12:38 (2916 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 2916, Time: 00:12:38 Health: -16/27 AC: 1 Str: 12 XL: 4 Next: 95% Magic: 1/9 EV: 12 Int: 22 God: Gold: 180 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 partisan b - a +1 dagger of venom (weapon) Missiles d - 3 javelins Jewellery c - a +6 ring of strength (worn) Talismans e - a maw talisman f - a spore talisman Wands a - a wand of flame (20) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} h - a scroll of torment {unknown} j - 4 scrolls of teleportation {unknown} k - 3 scrolls of identify {unknown} l - a scroll of noise {unknown} m - 2 scrolls of fear {unknown} u - a scroll of amnesia {unknown} v - a scroll of immolation {unknown} y - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of attraction {unknown} n - 3 potions of curing {unknown} o - a potion of berserk rage {unknown} p - a potion of cancellation {unknown} q - 3 potions of haste {unknown} s - a potion of invisibility {unknown} t - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 0.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 3% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dispel Undead Necr 3% 3d7 75% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Summon Forest Summ/Tloc 1% N/A 97% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a glowing falchion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy flail and wearing a +1 scale mail of death (asleep, 100% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. Edmund shouts! (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund clears his throat. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 heavy flail and wearing a +1 scale mail of death (moderately wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is heavily wounded. Edmund hits you with a +5 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss Edmund. Your grab misses Edmund. Edmund is heavily wounded. You stop channelling your searing ray. Edmund hits you with a +5 heavy flail!! Ouch! That really hurt! You die... Edmund says, "That'll show my brother!" ###.####.##.##.# #.# #.......†#...#.## #.# #.....###.......###########.# #...........................# #.....###.........########### #... ##...#..#.# ## ##.....#.# ##.#.##.# #.#@##.# #.#@##.# .....# ##.#### ..# #.# ... .). You could see Edmund. Vanquished Creatures An orc wizard (D:3) 2 adders A ribbon worm (D:2) 4 dart slugs 4 orcs (D:3) 7 endoplasms 10 hobgoblins 5 quokkas 7 ball pythons 4 bats 3 frilled lizards 8 goblins 4 kobolds 2 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 298 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 301 | D:1 | Learned a level 2 spell: Searing Ray 1058 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1943 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/8 2123 | D:3 | Reached skill level 5 in Conjurations 2130 | D:3 | Learned a level 4 spell: Fulminant Prism 2592 | D:3 | Found a burning altar of Makhleb. 2592 | D:3 | Encountered a blizzard demon 2596 | D:3 | Encountered a ynoxinul 2596 | D:3 | Encountered a hellwing 2906 | D:4 | Encountered Edmund 2916 | D:4 | Demolished by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, darby_ripple_courtyard D:2: layout_loops_cross, nicolae_eternal_life D:3: cheibrodos_greedy_goblins, layout_basic, makhleb_altar_promises_db D:4: layout_loops_corners, amethyst_killhole, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 12 || 36 Melee: Constrict | 11 | 4 || 15 Tentacles | 8 | 2 || 10 Falchion | 1 | || 1 Dagger | 22 | 12 || 34 Unarmed | 1 | || 1 Cast: Magic Dart | 46 | 15 || 61 Searing Ray | 1 | 5 || 6 Stab: Sleeping | 3 | 3 || 6 Armour: None | 15 | 5 || 20 Dodge: Dodged | 8 | 8 || 16