Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9183320496392319280 181 MasterCri the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on Mar 7, 2026. Killed by psychic fangs ... invoked by a brain worm (10 damage) ... in a sewer. The game lasted 00:11:28 (2596 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 2596, Time: 00:11:28 Health: -6/31 AC: 1 Str: 7 XL: 5 Next: 61% Magic: 1/10 EV: 12 Int: 22 God: Gold: 98 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - a poisoned dart Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} Potions g - 2 potions of magic d - a potion of brilliance {unknown} f - a potion of mutation {unknown} j - 3 potions of curing {unknown} k - a potion of moonshine {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Swiftness Air 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Vhi's Electric Charge Tloc/Air 8% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (lightly wounded, 93% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm. The brain worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the brain worm! The brain worm is heavily wounded. The searing ray hits the brain worm! The brain worm is almost dead. The searing ray hits the brain worm. The brain worm is almost dead. You finish channelling your searing ray. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You hit the brain worm. Your grab misses the brain worm. The brain worm is almost dead. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You hit the brain worm. Your grab misses the brain worm. The brain worm is almost dead. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #.# #.# #.# #.# ##.## ##...## ##.....## #...≈...# #.w@≈†..# #.≈≈≈≈≈.# #..≈÷≈..# #...≈...# ##.....## ##.∩.## ##∩## ### You could see a brain worm. Vanquished Creatures A rock fish (Sewer) A clockroach (D:3) 5 adders 5 dart slugs A ribbon worm (D:3) 3 endoplasms 5 hobgoblins 3 quokkas (D:2) 4 ball pythons (D:1) 9 bats 4 frilled lizards 5 goblins 6 kobolds 13 rats 65 creatures vanquished. Vanquished Creatures (others) A kobold (D:3) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 5/17 MP: 5/5 67 | D:1 | Learned a level 2 spell: Searing Ray 780 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1622 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1971 | D:2 | Encountered Sigmund 2077 | D:3 | Encountered Grinder 2183 | D:3 | Reached skill level 5 in Conjurations 2319 | D:3 | Found a glowing drain. 2326 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2347 | D:3 | Reached XP level 5. HP: 14/31 MP: 1/10 2352 | Sewer | Entered a sewer 2451 | Sewer | Learned a level 4 spell: Fulminant Prism 2596 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: minmay_angry_zag, layout_loops_corners, uniq_sigmund D:3: layout_loops_corners, nicolae_kikubaaqudgha_miasma_corner, gammafunk_temple_overflow_forgotten, gup_sewer_entry_glass, kennysheep_crisscross, nrook_loot_triangle, chequers_serial_rivers_micro_b, minivault_11, uniq_grinder Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 33 || 58 Melee: Unarmed | 8 | || 8 Tentacles | 6 | 3 || 9 Short sword | 17 | 33 || 50 Constrict | 5 | 7 || 12 Throw: Dart | | 2 || 2 Cast: Magic Dart | 53 | 15 || 68 Searing Ray | 1 | 5 || 6 Stab: Sleeping | 4 | 6 || 10 Armour: None | 13 | 27 || 40 Dodge: Dodged | 7 | 21 || 28