Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 5816255130744526183 1333 MasterCri the Thaumaturge (level 8, -2/50 HPs) Began as a Djinni Conjurer on Mar 8, 2026. Killed by an exploding fulminant prism (32 damage) ... created by the player character ... in an ossuary. The game lasted 00:39:23 (3980 turns). MasterCri the Thaumaturge (Djinni Conjurer) Turns: 3980, Time: 00:39:24 Health: -2/50 AC: 4 Str: 6 XL: 8 Next: 92% Gold: 191 EV: 31 Int: 22 God: SH: 0 Dex: 12 rFire + + . (33%) l - +2 scythe (protect) rCold x . . (150%) [offhand occupied] rNeg . . . (100%) d - +0 robe rPois ∞ (0%) o - +0 helmet rElec . (100%) g - scarf {Harm} rCorr . (100%) b - +0 pair of gloves SInv . p - amulet of the acrobat Will ..... k - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.28/turn %: harm (+30% outgoing, +20% incoming), acrobat, infuse magic (-3 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 191 gold pieces. Inventory: Hand Weapons e - a +0 hand axe f - a +0 whip i - a +0 dagger of venom j - a +0 short sword of venom l - a +2 scythe of protection (weapon) m - a +0 dagger of electrocution n - a +2 dagger of draining q - the +4 mace "Siafyag" {spect, rF- Str+4} (You found it on level 3 of the Dungeon) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). It cannot be enchanted further. Armour a - a +0 robe b - a +0 pair of gloves (worn) d - a +0 robe (worn) g - a scarf of harm (worn) o - a +0 helmet (worn) Jewellery c - an amulet of reflection h - an amulet of dissipation k - a +5 ring of evasion (worn) p - an amulet of the acrobat (worn) Wands c - a wand of warping (9) b - a wand of acid (9) e - a wand of charming (9) Scrolls V - a scroll of vulnerability t - a scroll of teleportation e - a scroll of poison {unknown} h - a scroll of revelation {unknown} c - a scroll of noise {unknown} l - 2 scrolls of amnesia {unknown} f - a scroll of fear I - a scroll of immolation Potions m - 3 potions of might c - 3 potions of curing k - 3 potions of brilliance {unknown} f - 2 potions of mutation {unknown} j - a potion of enlightenment {unknown} w - a potion of heal wounds n - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth + Level 8.3 Spellcasting + Level 8.3 Conjurations + Level 8.3 Hexes + Level 8.3 Summonings + Level 8.3 Necromancy + Level 8.3 Translocations + Level 8.3 Forgecraft + Level 8.3 Fire Magic + Level 8.3 Ice Magic + Level 8.3 Air Magic + Level 8.3 Earth Magic + Level 8.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 e - Slow Hex 100% N/A 1% 1 f - Construct Spike Laun Frge 92% 2d6 1% 2 g - Lesser Beckoning Tloc 92% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Dithmenos Okawaru Wu Jian Shops: D:4 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A mummy comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (wandering, hasn't noticed you, 91% to hit) You focus your ray upon the mummy. The searing ray hits the mummy! The mummy is severely damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the mummy! You destroy the mummy! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. Your fulminant prism crackles loudly. Your fulminant prism explodes! You encounter a scorpion. There is an open door here. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The jackal zombie bites your fulminant prism but does no damage. Your fulminant prism crackles loudly. The scorpion stings your fulminant prism! The jackal zombie bites your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the jackal zombie!! You destroy the jackal zombie! The blast of energy engulfs the scorpion! The scorpion is almost dead. The blast of energy engulfs you!! Ouch! That really hurt! You die... #...#...#... ....ß.... ######'###'## ......... #...#...#..?# ......... #...ß...#?.?###ß.....ß# #.......#?Z!#..Z....... ##߆..ß######.......... #.......#...#s....ß.... #...ß...#...'.....# #...#...#.@.#.....# ##'#######'######## #...#...#...# #...'...ß...# #...#.......# ######ß...ß## #?!M#.......# #...#...ß...# #?.!#...#...# You could see a scorpion and 2 scorpion zombies. Vanquished Creatures Sigmund (D:2) Menkaure (D:4) Duvessa (D:4) An ogre (D:4) 4 scorpions Dowan (D:4) A human zombie (Ossuary) A bombardier beetle (D:3) 2 sleepcaps (D:4) Jessica (D:3) An iguana (D:5) Ijyb (D:4) An orc wizard (D:2) Natasha (thrice) (D:4) 7 scorpion zombies (Ossuary) A mummy (Ossuary) Robin (D:3) 9 adders A white imp (D:4) 2 dart slugs (D:1) A ribbon worm (D:4) A gnoll zombie (Ossuary) 4 orcs 10 endoplasms 13 hobgoblins 3 jackals (D:3) A quokka (D:4) 5 ball pythons 2 ball python zombies (Ossuary) 9 bats 2 frilled lizards (D:1) 17 goblins 3 jackal zombies (Ossuary) 4 kobolds 9 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | MasterCri set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 311 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 311 | D:1 | Learned a level 1 spell: Slow 507 | D:1 | Found a faded altar of an unknown god. 833 | D:2 | Encountered Sigmund 1207 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1709 | D:2 | Killed Sigmund 1710 | D:2 | Reached skill level 5 in Spellcasting 1710 | D:2 | Reached skill level 5 in Conjurations 1710 | D:2 | Reached skill level 5 in Hexes 1710 | D:2 | Reached skill level 5 in Summonings 1710 | D:2 | Reached skill level 5 in Necromancy 1710 | D:2 | Reached skill level 5 in Translocations 1710 | D:2 | Reached skill level 5 in Forgecraft 1710 | D:2 | Reached skill level 5 in Fire Magic 1710 | D:2 | Reached skill level 5 in Ice Magic 1710 | D:2 | Reached skill level 5 in Air Magic 1710 | D:2 | Reached skill level 5 in Earth Magic 1710 | D:2 | Reached skill level 5 in Alchemy 1710 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 1710 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1710 | D:2 | Reached XP level 6. HP: 33/40 MP: 0/0 1817 | D:3 | Encountered Jessica 1818 | D:3 | Killed Jessica 1965 | D:3 | Encountered Robin 1979 | D:3 | Killed Robin 2403 | D:3 | Identified the +4 mace "Siafyag" {spect, rF- Str+4} 2675 | D:4 | Found a broken altar of Ashenzari. 2676 | D:4 | Encountered Ijyb 2688 | D:4 | Found Myhaifou's Jewellery Shoppe. 2695 | D:4 | Killed Ijyb 2696 | D:4 | Reached XP level 7. HP: 18/45 MP: 0/0 2696 | D:4 | Learned a level 2 spell: Lesser Beckoning 2815 | D:4 | Encountered Dowan 2822 | D:4 | Killed Dowan 2839 | D:4 | Encountered Duvessa 2849 | D:4 | Killed Duvessa 2937 | D:4 | Encountered Natasha 2941 | D:4 | Killed Natasha 3015 | D:4 | Encountered Menkaure 3022 | D:4 | Killed Menkaure 3023 | D:4 | Reached XP level 8. HP: 45/50 MP: 0/0 3116 | D:4 | Encountered Natasha 3119 | D:4 | Killed Natasha 3205 | D:4 | Found a shadowy altar of Dithmenos. 3209 | D:4 | Encountered Natasha 3213 | D:4 | Killed Natasha 3283 | D:4 | Found an ornate altar of the Wu Jian Council. 3521 | D:4 | Found an iron altar of Okawaru. 3528 | D:5 | Entered Level 5 of the Dungeon 3706 | D:5 | Found a sand-covered staircase. 3716 | Ossuary | Entered an ossuary 3980 | Ossuary | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_loops_cross, dreamdust_princess_corridor, uniq_sigmund D:3: cheibrodos_helix_gallery, layout_basic, nicolae_overflow_lobbying_the_gods, chequers_serial_rivers_large_b, uniq_jessica, uniq_robin D:4: layout_cave_pools, kennysheep_mini_moat, nicolae_ashenzari_skychains, mainiacjoe_overflow_tiny_flanked, nzn_wu_jian_contemplation, serial_shops, shop, uniq_duvessa, uniq_menkaure, uniq_natasha, uniq_ijyb D:5: layout_basic, lemuel_tele_altar, minmay_temple_entry_gardened_gates, lightli_ossuary_entry_decrepit_ruins Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.3 Conjurations | 4 5 6 7 8 | 8.3 Hexes | 4 5 6 7 8 | 8.3 Summonings | 4 5 6 7 8 | 8.3 Necromancy | 4 5 6 7 8 | 8.3 Translocations | 4 5 6 7 8 | 8.3 Forgecraft | 4 5 6 7 8 | 8.3 Fire Magic | 4 5 6 7 8 | 8.3 Ice Magic | 4 5 6 7 8 | 8.3 Air Magic | 4 5 6 7 8 | 8.3 Earth Magic | 4 5 6 7 8 | 8.3 Alchemy | 4 5 6 7 8 | 8.3 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 1 | || 6 Melee: Hand axe | 5 | | || 5 Dagger | | 1 | || 1 Cast: Magic Dart | 74 | 61 | 62 || 197 Searing Ray | 4 | 8 | 21 || 33 Slow | 5 | 7 | 7 || 19 Iskenderun's Myst | | 1 | 4 || 5 Fulminant Prism | | | 9 || 9 Construct Spike L | | | 3 || 3 Drink: Curing | 1 | 1 | || 2 Heal wounds | 1 | | 1 || 2 Might | 1 | | || 1 Read: Blinking | 2 | | || 2 Identify | 1 | | 2 || 3 Fear | 1 | | || 1 Immolation | 1 | | || 1 Armour: Robe | 12 | 9 | 5 || 26 Dodge: Dodged | 8 | 16 | 8 || 32 Block: Other | 3 | 3 | 2 || 8