MasterCri Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 0, D:1) a bat corpse (skeletalised by now) (2, 18, D:1) a ball python corpse (skeletalised by now) (6, 10, D:1) a parchment of Kinetic Grapnel (11, 29, D:1) a bat corpse (skeletalised by now) (17, 15, D:1) a rat corpse (skeletalised by now) (23, 31, D:1) a +0 ring mail (25, -11, D:1) a bat corpse (skeletalised by now) (30, 11, D:1) a parchment of Irradiate (31, 11, D:1) a ball python skeleton (32, 23, D:1) a frilled lizard skeleton (33, -10, D:1) a parchment of Mephitic Cloud (33, -8, D:1) a +0 short sword (34, -4, D:1) a +0 dagger (34, -3, D:1) a +0 club a goblin skeleton (35, -3, D:1) a +0 dagger (35, 7, D:1) a +0 ring mail (44, -11, D:1) a quokka skeleton (46, -11, D:1) a +0 club 4 stones (48, -11, D:1) a +0 dagger a goblin skeleton (53, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, 5, D:2) an adder skeleton (10, 7, D:2) a ball python skeleton (27, 2, D:2) a ball python corpse (skeletalised by now) (27, 21, D:2) a bat corpse (skeletalised by now) (33, 10, D:2) a +0 plate armour (36, 1, D:2) a +0 hand axe (37, 14, D:2) a +0 short sword (37, 15, D:2) a rat skeleton (39, 16, D:2) a +0 club (45, -18, D:2) a parchment of Searing Ray (46, -16, D:2) a ball python skeleton (48, 20, D:2) a parchment of Passwall (49, 27, D:2) 4 boomerangs (54, 33, D:2) a +0 leather armour (55, 20, D:2) an adder corpse (skeletalised by now) (57, 0, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Biuguu's Armour Shop a +3 ring mail of poison resistance (230 gold) a +0 robe (9 gold) a +0 scale mail of command (110 gold) a +1 scale mail of cold resistance (160 gold) the +3 ring mail of Kogial {Dex+4} (344 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 plate armour of Responsibility {Command, rF+ rC+} (940 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +0 pair of boots "Gummuoxu" {^Contam Rampage +Blink Will++} (269 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:3) a +0 club (21, 13, D:3) a +0 dagger