MasterCri Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, -9, D:1) a +0 mace (4, -7, D:1) a +0 scale mail (7, -6, D:1) a +0 short sword a kobold skeleton (11, 10, D:1) a hobgoblin skeleton (15, 6, D:1) a rat skeleton (15, 11, D:1) a +0 ring mail (17, -10, D:1) a +0 leather armour (18, 1, D:1) a +0 short sword (19, -9, D:1) a +0 chain mail of death (19, 0, D:1) a +0 hand axe (32, -21, D:1) a +2 leather armour of cold resistance (39, 2, D:1) a +0 short sword 5 stones a kobold skeleton (47, -16, D:1) a rat skeleton (49, -8, D:1) a +0 sling Level 2 of the Dungeon [Shop] Somirph's Assorted Antiques a scroll of identify (62 gold) a +0 pair of gloves (139 gold) a +2 leather armour of fire resistance (589 gold) a potion of curing (93 gold) a +0 helmet (139 gold) a scroll of revelation (232 gold) 2 scrolls of enchant armour (465 gold) a scroll of fog (124 gold) (3, -46, D:2) a +0 robe (8, -11, D:2) a frilled lizard corpse (skeletalised by now) (10, -7, D:2) an adder corpse (skeletalised by now) (15, -12, D:2) a +0 club a goblin skeleton (20, -6, D:2) a +0 dagger (21, -24, D:2) a +0 scale mail (23, -41, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -3, D:2) a +0 dagger (26, -30, D:2) a +0 club (26, -17, D:2) a +0 dagger (34, -9, D:2) a +0 short sword a kobold skeleton (36, -49, D:2) a bat skeleton (37, 1, D:2) a +0 dagger 5 stones (48, -11, D:2) a rat corpse (skeletalised by now) (54, -19, D:2) the +1 robe of Dogmatism {rF+++ rN+} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. It cannot be enchanted further. (55, -30, D:2) a jackal skeleton (56, -30, D:2) a jackal skeleton a jackal skeleton (57, -33, D:2) an adder skeleton Level 3 of the Dungeon (4, -3, D:3) a +0 dagger a +0 robe a +0 club (4, -2, D:3) a +0 hand axe a +0 falchion a +1 dagger of protection a +0 robe (14, -2, D:3) a +0 whip (21, 25, D:3) a +0 leather armour (24, -12, D:3) a +0 leather armour (30, -6, D:3) a bat skeleton (32, 7, D:3) a +0 flail an orc skeleton (33, -1, D:3) the +4 ring mail "Vaagigea" {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (33, 9, D:3) a +0 flail a +0 dagger a +0 leather armour an orc skeleton (33, 17, D:3) a rat skeleton (34, 7, D:3) a +0 dagger (38, -8, D:3) a +0 hand axe a +0 chain mail a +0 hand axe a +0 club a +0 short sword a stone an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, -20, D:3) a +0 mace (39, -8, D:3) a +2 short sword of electrocution a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -15, D:3) a bat corpse (skeletalised by now) (42, -11, D:3) a +0 robe (42, 2, D:3) a +0 robe (53, 4, D:3) a +0 cloak (59, 2, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (11, 14, D:4) a +0 ring mail (18, -2, D:4) a jackal corpse (skeletalised by now) (19, -2, D:4) a quokka corpse (skeletalised by now) (23, -8, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) (24, 16, D:4) a +0 ring mail (24, 25, D:4) a +0 dagger (33, 17, D:4) a gnoll corpse (skeletalised by now) (34, 17, D:4) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (37, 17, D:4) a +0 robe (42, -1, D:4) a +0 club an orc skeleton (43, -15, D:4) a +0 trident (46, -11, D:4) a +0 club (47, -11, D:4) a +0 club (47, 2, D:4) a jackal skeleton (48, 2, D:4) a jackal skeleton (48, 23, D:4) a +0 quarterstaff (48, 29, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 32, D:4) a +0 dagger of draining a kobold corpse (skeletalised by now) (51, 20, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (15, -19, D:5) a +0 club (16, -12, D:5) a +0 ring mail (17, -40, D:5) a +0 scale mail (22, -20, D:5) 5 boomerangs (25, -26, D:5) the +5 ring mail of the Arcane {-Tele Fly rElec Str+2} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (27, -37, D:5) an iguana skeleton (29, -38, D:5) a +0 whip an orc skeleton (29, -27, D:5) a +0 dagger (40, -48, D:5) a +0 whip (42, -49, D:5) a +0 spear (42, -43, D:5) an adder corpse (skeletalised by now) (42, -3, D:5) a quokka corpse (skeletalised by now) (43, -49, D:5) a +0 flail (43, -48, D:5) a +0 club (44, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (61, -54, D:5) a +0 dagger an orc skeleton (62, -54, D:5) a +0 whip a +0 flail an orc skeleton (62, -53, D:5) a +0 flail an orc skeleton (63, -54, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (10, 16, D:6) a bullfrog corpse (24, 29, D:6) a black bear corpse (28, 29, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +2 vampiric war axe (1, 4, D:7) a +1 short sword of flaming a +0 ring mail (1, 5, D:7) a +0 club a +0 short sword (1, 6, D:7) a +0 hand axe an orc corpse (7, -10, D:7) a +0 long sword a +0 robe (7, -9, D:7) a +0 flail a gnoll corpse (8, -10, D:7) a +0 spear a gnoll corpse (8, -9, D:7) a +0 club a gnoll corpse (8, -8, D:7) a +0 ring mail a gnoll corpse (9, -9, D:7) a +0 spear the Ecumenical Temple