MasterCri Level 1 of the Dungeon (6, -10, D:1) a jackal corpse (skeletalised by now) (8, -39, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -10, D:1) a jackal corpse (skeletalised by now) (9, -38, D:1) a hobgoblin corpse (skeletalised by now) (14, -7, D:1) a frilled lizard corpse (skeletalised by now) (16, -37, D:1) a +0 club (24, -30, D:1) a +0 club (35, -33, D:1) a jackal skeleton (48, -12, D:1) a +0 leather armour (57, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, 16, D:2) an adder corpse (skeletalised by now) (20, -10, D:2) a +0 dagger (21, 24, D:2) a +0 robe (30, 28, D:2) a +0 dagger (31, 4, D:2) a +0 quarterstaff (33, 13, D:2) a +0 whip (41, 26, D:2) a +0 robe (44, 32, D:2) a +0 mace (48, 27, D:2) a ball python corpse (skeletalised by now) (53, 34, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -8, D:3) an adder corpse (skeletalised by now) (3, 1, D:3) an adder corpse (skeletalised by now) (8, -12, D:3) a +0 hand axe (8, 6, D:3) a +0 leather armour (11, 8, D:3) a +0 club (19, -6, D:3) a +0 pair of boots (19, 30, D:3) a +0 short sword a kobold corpse (skeletalised by now) (20, -8, D:3) a ball python skeleton a jackal skeleton (20, -7, D:3) a frilled lizard skeleton (20, -6, D:3) a jackal skeleton (21, -6, D:3) a bat skeleton (22, -7, D:3) a jackal skeleton (27, 9, D:3) a +1 trident of holy wrath (28, 14, D:3) a +0 scale mail (29, 11, D:3) a +0 dagger a kobold skeleton (32, 14, D:3) a frilled lizard skeleton (33, 12, D:3) a +0 dagger a +0 leather armour an orc skeleton (33, 13, D:3) a +0 flail a +2 scale mail of cold resistance the human skeleton of Terence (42, 9, D:3) a +0 dagger 4 stones (44, -5, D:3) a +0 short sword a stone (51, 21, D:3) a ball python skeleton (51, 22, D:3) a +0 short sword (52, 4, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 4, D:3) a jackal corpse (skeletalised by now) (54, -3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe the human corpse of Sigmund (skeletalised by now) (2, 18, D:4) a +0 rapier (6, 12, D:4) a hobgoblin skeleton (8, 14, D:4) a +0 dagger (9, 15, D:4) a +0 dagger a hobgoblin skeleton (13, 16, D:4) a hobgoblin skeleton (23, -13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -11, D:4) a +0 hand axe (25, -4, D:4) a +0 helmet (27, 6, D:4) a hound skeleton (35, 21, D:4) a +0 ring mail (38, -5, D:4) a ball python skeleton Level 5 of the Dungeon (5, 0, D:5) a +0 plate armour (5, 53, D:5) a +0 club a +0 leather armour (6, 55, D:5) a +0 dagger a +0 leather armour (7, 51, D:5) a +0 falchion a +0 club an orc corpse (skeletalised by now) (8, 51, D:5) a +0 robe (8, 52, D:5) a +0 hand axe an orc corpse (skeletalised by now) (28, 21, D:5) a +0 trident an orc corpse (skeletalised by now) (40, 19, D:5) a +0 short sword (56, 13, D:5) a +0 robe a +0 war axe (59, 54, D:5) a +0 dagger (62, 44, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Biyjuutz's Weapon Shop a +0 dagger (24 gold) a +0 rapier (66 gold) a +0 spear (36 gold) the +3 morningstar "Oselaw" {protect, rN+ rCorr} (468 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff (60 gold) the +3 glaive "Engiakyh" {flame, rElec Will+ Int+3} (706 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +9 whip of Irrepressible Laughter {heavy, rN+ Will+ Str+3} (871 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 falchion (36 gold) (14, -4, D:6) a +0 mace a +0 scale mail (17, -2, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (17, 1, D:6) a +0 spear (18, -3, D:6) a +0 flail (18, -2, D:6) a +0 flail a gnoll corpse (skeletalised by now) (18, -1, D:6) a +0 spear a gnoll corpse (skeletalised by now) (20, 9, D:6) the +1 helmet of Courage {Snipe, Bane rC+ rN+ Dex+2} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, 6, D:6) a +0 helmet (28, 14, D:6) a steam dragon corpse (skeletalised by now) (40, -5, D:6) a +4 great sword of flaming (45, -10, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (47, 7, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (4, -19, D:7) a +0 ring mail (22, -27, D:7) a +0 ring mail (24, -12, D:7) 2 poisoned darts (27, 6, D:7) a +0 dagger a +0 robe (30, 7, D:7) a +0 short sword a +0 leather armour (32, -20, D:7) a +3 short sword a +0 leather armour an orc skeleton (32, -19, D:7) an orc skeleton (34, -20, D:7) a +0 falchion (34, -19, D:7) a +0 club (41, -12, D:7) a bullfrog skeleton (61, 26, D:7) a +0 spear (65, -19, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, -10, D:8) a +0 robe (3, -9, D:8) a +2 flail a +0 robe (4, -9, D:8) a +0 robe (5, -5, D:8) a +0 flail a +0 scale mail (5, -4, D:8) 19 gold pieces a +0 falchion a +0 dagger (6, -4, D:8) a +0 hand axe (14, -5, D:8) a +0 club the Ecumenical Temple