MasterCri Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 13, D:1) a +0 club (3, 19, D:1) a +0 great sword (13, 18, D:1) a hobgoblin skeleton (14, 17, D:1) a +0 short sword (15, -30, D:1) a +0 club (15, -11, D:1) a +0 dagger (16, 22, D:1) a hobgoblin corpse (skeletalised by now) (23, -29, D:1) a +0 sling (23, -18, D:1) a +0 spear (25, -20, D:1) a +0 club (31, 6, D:1) a +0 scale mail (38, -2, D:1) a frilled lizard skeleton (41, 15, D:1) 3 poisoned darts (43, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 13, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 flail a gnoll corpse (5, -5, D:2) a +0 spear (6, -5, D:2) a +0 flail a gnoll corpse (8, 1, D:2) a potion of heal wounds (17, -4, D:2) a +0 short sword (17, 20, D:2) an adder corpse (skeletalised by now) (21, -6, D:2) a +1 whip of draining 3 stones a kobold corpse (skeletalised by now) (37, 6, D:2) the +0 robe of the Fife {+Blink rElec rN+} +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (45, 31, D:2) 5 javelins