Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9551495035942357058 567 MasterCri the Conjurer (level 7, -1/42 (46) HPs) Began as an Octopode Conjurer on Mar 20, 2026. Slain by Edmund ... wielding a +2 flail of draining (13 damage) ... on level 4 of the Dungeon. The game lasted 00:11:27 (2453 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 2453, Time: 00:11:28 HP: -1/42 (46) AC: 3 Str: 15 XL: 7 Next: 33% MP: 3/12 EV: 17 Int: 15 God: Gold: 159 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . (100%) c - +12 spear "Ogreslayer" {heavy, Str+6 Int-5} rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 hat {SInv} rPois . (100%) (no amulet) rElec . (100%) d - +5 ring of evasion rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 159 gold pieces. Inventory: Hand Weapons c - the +12 spear "Ogreslayer" (weapon) {heavy, Str+6 Int-5} (You found it on level 3 of the Dungeon) Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. Armour e - a +2 hat of see invisible (worn) Jewellery d - a +5 ring of evasion (worn) Talismans a - an inkwell talisman b - a sanguine talisman Wands a - a wand of flame (12) Scrolls c - 3 scrolls of poison {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of noise {unknown} k - a scroll of revelation {unknown} m - 3 scrolls of identify {unknown} q - a scroll of enchant weapon {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} j - 3 potions of curing {unknown} l - a potion of might {unknown} n - a potion of berserk rage {unknown} o - a potion of resistance {unknown} p - a potion of haste {unknown} Skills: + Level 3.2 Fighting + Level 3.9 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.2 Conjurations + Level 2.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Freeze Ice 8% 1d3 19% 1 Inner Flame Hex/Fire 2% N/A 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund is lightly wounded. Edmund shouts! (Press . to maintain the ray.) The searing ray misses Edmund. The searing ray misses Edmund. Edmund completely misses you. The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of draining! You feel drained. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of draining and wearing a +0 ring mail (lightly wounded, 81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of draining! You feel drained. The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +2 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is moderately wounded. Edmund misses you. The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund completely misses you. Okay, then. Okay, then. You barely miss Edmund. You grab Edmund. You squeeze Edmund, but do no damage. Edmund is heavily wounded. You constrict Edmund! Edmund hits you with a +2 flail of draining! You die... Edmund whines, "They better pay attention to me now!" ##......##. #......... ........ # # #......# .. #.#......# ..# #........#.... #...@......# #.##@.##.# #.[<.....# ###..##..# #.## .# #.. .. ... ## ...## ...# #...# You could see Edmund. Vanquished Creatures 3 brain worms (Sewer) 2 bullfrogs (Sewer) 2 clockroaches (Sewer) Ijyb (D:3) 9 adders A river rat (D:3) 4 ribbon worms (D:3) 9 dart slugs An orc (D:3) 10 endoplasms 4 jackals 13 ball pythons 5 bats A frilled lizard (D:3) 5 goblins 4 hobgoblins A kobold (D:1) 3 quokkas 6 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 605 | D:2 | Reached skill level 1 in Fighting 605 | D:2 | Reached XP level 3. HP: 14/23 MP: 6/6 1082 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1249 | D:3 | Found Beat's Jewellery Shop. 1267 | D:3 | Identified the +12 spear "Ogreslayer" {heavy, Str+6 Int-5} 1742 | D:3 | Found a glowing drain. 1750 | D:3 | Reached XP level 5. HP: 20/34 MP: 9/9 1756 | Sewer | Entered a sewer 1831 | Sewer | Reached skill level 1 in Shapeshifting 1919 | Sewer | Reached XP level 6. HP: 33/41 MP: 10/10 2031 | Sewer | Reached skill level 5 in Conjurations 2054 | Sewer | Reached XP level 7. HP: 31/46 MP: 9/12 2390 | D:3 | Encountered Ijyb 2397 | D:3 | Killed Ijyb 2401 | D:3 | Learned a level 2 spell: Searing Ray 2444 | D:4 | Encountered Edmund 2453 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_misc_feat_ornament D:2: layout_rooms D:3: layout_rooms, serial_shops, nicolae_shop_crystal, portal_sewer_entry_c, uniq_ijyb D:4: layout_rooms, kennysheep_generic_room_8, wad_orctagon, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.2 Dodging | 3 | 3.9 Spellcasting | 3 | 3.6 Shapeshifting | 1 2 | 2.4 Conjurations | 5 | 5.2 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 88 | 66 | 11 || 165 Melee: Unarmed | 88 | 1 | || 89 Constrict | 25 | 11 | 4 || 40 Tentacles | 24 | 6 | 1 || 31 Punch | 1 | | || 1 Spear | | 65 | 11 || 76 Cast: Magic Dart | | | 4 || 4 Searing Ray | | | 2 || 2 Stab: Sleeping | 16 | 9 | || 25 Distracted | | 2 | || 2 Armour: None | 37 | 25 | 9 || 71 Dodge: Dodged | 48 | 45 | 10 || 103 Form: Default | | 1 | || 1 Scroll | | 1 | || 1