Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 15523109957921072117 42 MasterCri the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Mar 20, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1261 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 1261, Time: 00:01:47 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 56% Magic: 2/6 EV: 12 Int: 22 God: Gold: 65 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Talismans a - a quill talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - 2 potions of cancellation {unknown} Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Summon Small Mammal Summ 8% N/A 13% 1 Construct Spike Launche Frge 4% 2d3 21% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Curse of Agony Necr 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) The endoplasm barely misses you. The kobold barely misses you. The ribbon worm misses you. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The searing ray hits the ribbon worm! You kill the ribbon worm! The endoplasm freezes you. You are frozen. You die... #........ ...### #...!...# .#.... #.......####.#..# #.......^.#.:...### ##....)......###...# #.................)## #........#........... #.$).....#...#....### #..K@.......####....# #:.J......######'##.. #.........# #....†.. ............# #....... #.........##### #....... #.........# #....... #.........# #....... #######...# #########.# #.......... You could see an endoplasm and a kobold. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas 3 ball pythons 3 bats 3 frilled lizards 4 goblins A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 980 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1091 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 1166 | D:2 | Learned a level 2 spell: Searing Ray 1261 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 60 Melee: Unarmed || 60 Constrict || 19 Tentacles || 11 Punch || 2 Cast: Searing Ray || 1 Stab: Sleeping || 10 Armour: None || 15 Dodge: Dodged || 42