Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 6563545106119774915 30 MasterCri the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Mar 20, 2026. Slain by an orc ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (614 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 614, Time: 00:02:23 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 0/6 EV: 12 Int: 22 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Missiles a - a throwing net Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of acquirement {unknown} j - 2 scrolls of poison {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The adder barely misses you. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray misses the adder. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the orc but does no damage. The adder closely misses you. The searing ray hits the adder. You kill the adder! The searing ray hits the orc but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the orc. The orc is heavily wounded. You finish channelling your searing ray. The orc hits you with a +0 mace. You die... ...#.# ...#.# .. #. .# .# ...#.# ..#. ####.##.# ...#'## .#.# #....... ......# ..# #.....# .....)########.# #.....# ......'...)....###.....# ......###.......##.....# ......# #.......@o)# ..##### #.......##.# ... #.......##... .# #.......##..... .+ #.......##....... .# #.......##......# .# #.......##......# ># #.......##......# ## #.......# You could see an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 4 goblins 4 kobolds 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 9/18 MP: 5/5 249 | D:1 | Learned a level 2 spell: Searing Ray 612 | D:2 | Reached skill level 1 in Fighting 614 | D:2 | Reached XP level 3. HP: 3/23 MP: 1/6 614 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 49 Tentacles || 14 Constrict || 16 Cast: Searing Ray || 1 Stab: Sleeping || 7 Distracted || 1 Armour: None || 23 Dodge: Dodged || 29