Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10666506269068077755 77 MasterCri the Conjurer (level 4, -3/28 HPs) Began as an Octopode Conjurer on Mar 24, 2026. Splashed by a jelly's acid (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (596 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 596, Time: 00:01:47 Health: -3/28 AC: 0 Str: 6 XL: 4 Next: 34% Magic: 4/13 EV: 17 Int: 22 God: Gold: 30 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) a - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Talismans a - an inkwell talisman (worn) Scrolls c - a scroll of summoning {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.2 Dodging - Level 2.6 Stealth - Level 2.2 Spellcasting - Level 4.0(5.9) Conjurations + Level 2.9 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 9% 2 Teleport Other Tloc 11% N/A 19% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The ribbon worm is heavily wounded. The searing ray hits the clockroach. The clockroach is warded from harm. The searing ray hits the jelly! You kill the jelly! The ribbon worm bites you. You have reached level 4! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the dart slug! You kill the dart slug! The ribbon worm misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the jackal. The jackal is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 74% to hit) You focus your ray upon the jackal. The searing ray hits the jelly! The jelly is heavily wounded. The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jelly hits you. You are splashed with acid. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the jelly! The jelly is almost dead. The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the endoplasm. You kill the endoplasm! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ...................##....#######. #######......##.##.###.#......... #......#.........##.####.## #...................####.## #..###+#######'###..##..... #..#..⌠...>...⌠..#....÷..## #..#......<......#..#..#... #..+⌠....###....⌠'....##.## #..#.....w;......#.#....... ##.#######J#######.#)###... #.# JJ..wBr.... #.#># #... #.#......†ww....#...# #... #.#.............#...# #.[. #.###############...# #... #...................# #... ###......####..###..###### ######.## #.## #........ You could see 3 ribbon worms, a jelly, a clockroach (warded), a dart slug and a rat. Vanquished Creatures 2 jellies (D:1) 3 dart slugs (D:1) 3 endoplasms (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Encountered a jelly 1 | D:1 | Encountered a jelly 2 | D:1 | Encountered a jelly 3 | D:1 | Encountered a clockroach 145 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 148 | D:1 | Learned a level 2 spell: Searing Ray 554 | D:1 | Reached skill level 1 in Fighting 590 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/11 593 | D:1 | Reached XP level 4. HP: 22/28 MP: 8/13 596 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Shapeshifting | 2 | 2.9 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | || 20 Melee: Unarmed | 20 | || 20 Tentacles | 5 | || 5 Constrict | 4 | || 4 Cast: Searing Ray | 2 | 1 || 3 Drink: Magic | 1 | || 1 Stab: Sleeping | 6 | || 6 Armour: None | 4 | 3 || 7 Dodge: Dodged | 11 | 1 || 12 Form: Scroll | 1 | || 1