Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1958637293727319594 27 MasterCri the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Mar 24, 2026. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:05:13 (1183 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 1183, Time: 00:05:14 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 10% Magic: 1/6 EV: 12 Int: 22 God: Vehumet [......] Gold: 126 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - +6 ring of dexterity rCorr . (100%) c - ring of poison resistance SInv . d - ring of wizardry Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Jewellery a - a +6 ring of dexterity (worn) c - a ring of poison resistance (worn) d - a ring of wizardry (worn) Talismans b - a rimehorn talisman Scrolls c - 2 scrolls of amnesia {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} m - a scroll of immolation {unknown} n - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 2.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 6% 1 Freeze Ice 8% 1d3 6% 1 Lesser Beckoning Tloc 4% N/A 9% 2 Call Canine Familiar Summ 2% N/A 16% 3 Swiftness Air 2% N/A 16% 3 Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:3 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You now have 126 gold pieces (gained 14). Found a stone staircase leading down. No target in view! You open the door. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The ogre shouts! You encounter an endoplasm. You hear the slow rusting of a drain nearby. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The endoplasm jiggles. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the endoplasm. The endoplasm is moderately wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.........#...... #.........#..... # #.........#..... # #.........#.... # #.........##..# # ####.#....##..# #### #.#....##J.# ...#####.#....##O# .........#....##@# ##............'..# .............>##.# ##########....##.# #....##.# #....##.# #######.# #.# #.# You could see an ogre and an endoplasm. Vanquished Creatures A ribbon worm (D:2) 4 endoplasms 3 hobgoblins (D:1) An orc (D:2) A quokka (D:1) 3 ball pythons (D:1) 4 bats 2 frilled lizards 4 goblins 3 kobolds A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D:1 | Found a faded altar of an unknown god. 76 | D:1 | Reached skill level 1 in Shapeshifting 158 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 161 | D:1 | Learned a level 2 spell: Searing Ray 716 | D:2 | Found a radiant altar of Vehumet. 724 | D:2 | Became a worshipper of Vehumet 724 | D:2 | Offered knowledge of Poisonous Vapours by Vehumet. 953 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1128 | D:3 | Found Qig Emiwn's Magic Scroll Shop. 1172 | D:3 | Encountered an ogre 1183 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms, basic_ecumenical_altar D:2: layout_basic, basic_altar D:3: minmay_angry_zag, layout_basic, serial_shops, shop, portal_sewer_entry_b, corexii_hall_statues_l Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Unarmed || 56 Constrict || 19 Tentacles || 15 Punch || 3 Cast: Searing Ray || 2 Magic Dart || 4 Stab: Sleeping || 11 Armour: None || 18 Dodge: Dodged || 25