Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14269195615675022493 50 MasterCri the Conjurer (level 3, 21/21 HPs) Began as an Octopode Conjurer on Mar 24, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:21 (998 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 998, Time: 00:04:21 Health: 21/21 AC: 1 Str: 6 XL: 3 Next: 79% Magic: 6/6 EV: 12 Int: 22 God: Gold: 67 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour b - a +0 buckler Jewellery a - a ring of willpower (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of ambrosia {unknown} j - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. The adder closely misses you. You tentacle-slap the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You miss the adder. Your grab misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You tentacle-slap the adder. You grab the adder. The adder is severely wounded. You constrict the adder. You kill the adder! You feel sick. You are no longer poisoned. No target in view! You encounter a bat. Search for what [Enter for "shield", or ? for help]? weapon Search for what [Enter for "weapon", or ? for help]? shield Search for what [Enter for "shield", or ? for help]? ring Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.## .$..#.# ...... ..#.....# ##...# #.#.....# ##....# #.......######...... #.......#.......#### #....##.#.#..#### # ######.##........######## ........@>..<............ #...$......#.############ #.###...##...# #.#.##...# # .. #.#.##...####.... ## ..............# #b...##...###### . ....###...# .. ..... ...... .. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 4 endoplasms (D:1) 4 hobgoblins 2 jackals (D:2) A quokka (D:2) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 186 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Found Adebap's Antique Armour Shoppe. 750 | D:2 | Reached XP level 3. HP: 8/21 MP: 1/6 998 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, minmay_misc_feat_nine_boxes, corner_web_ring D:2: layout_rooms, minmay_misc_feat_iff, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Unarmed || 57 Tentacles || 15 Constrict || 19 Cast: Magic Dart || 14 Searing Ray || 1 Stab: Sleeping || 10 Armour: None || 20 Dodge: Dodged || 22