MasterCri Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 4, D:1) a +0 dagger 3 stones (6, -10, D:1) a +0 ring mail (7, -11, D:1) a +0 pair of gloves (8, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -8, D:1) a +0 sling (15, 20, D:1) a bat corpse (skeletalised by now) (16, -11, D:1) a ball python skeleton (17, -6, D:1) a frilled lizard skeleton (28, 4, D:1) a +0 spear (34, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 27, D:1) a +0 short sword (45, -9, D:1) a +0 dagger (49, 4, D:1) a +0 whip (52, -9, D:1) a quokka corpse (skeletalised by now) (57, -23, D:1) a +2 vampiric dagger 5 stones a kobold corpse (skeletalised by now) (59, -25, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oruam's Distillery a potion of curing (36 gold) 2 potions of resistance (unknown) (240 gold) a potion of enlightenment (unknown) (60 gold) a potion of brilliance (unknown) (48 gold) a potion of brilliance (unknown) (48 gold) a potion of might (unknown) (48 gold) a potion of attraction (unknown) (36 gold) (3, 16, D:2) a +0 falchion (3, 31, D:2) a ribbon worm corpse (19, 18, D:2) a +0 ring mail (23, 29, D:2) a +0 dagger a goblin skeleton (35, 33, D:2) a +0 robe (36, 28, D:2) the +1 ring mail of the Hanged Man {Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (37, 26, D:2) a quokka corpse (skeletalised by now) (38, 12, D:2) a quokka corpse (skeletalised by now) (39, 10, D:2) a +0 dagger (45, 0, D:2) a rat skeleton Level 3 of the Dungeon (7, -10, D:3) a scroll of poison (22, -16, D:3) a +0 falchion a +0 falchion (31, -23, D:3) a +0 pair of boots (33, -21, D:3) a +0 dagger of holy wrath a +0 robe (33, -20, D:3) a +0 flail a +0 scale mail (33, -19, D:3) a +0 mace an orc corpse (35, -22, D:3) a +0 dagger a +0 leather armour an orc corpse (35, -16, D:3) a +0 robe