MasterCri Level 1 of the Dungeon (1, -23, D:1) a rat skeleton (1, -10, D:1) a +0 dagger a hobgoblin skeleton (4, -25, D:1) a +0 whip (4, -13, D:1) a +0 whip a kobold skeleton (5, 6, D:1) a bat corpse (skeletalised by now) (6, -19, D:1) a +0 short sword a bat skeleton a kobold skeleton (6, -18, D:1) a +0 short sword a kobold skeleton (6, -16, D:1) a +0 dagger a bat skeleton (6, 6, D:1) a +0 sling (7, -17, D:1) a +0 club 4 stones (7, -16, D:1) a +0 club a goblin skeleton (7, -13, D:1) a +0 club a stone a kobold skeleton (9, -5, D:1) a quokka skeleton (9, 0, D:1) a bat corpse (skeletalised by now) (11, -4, D:1) a bat skeleton (13, -18, D:1) a +0 ring mail (16, -25, D:1) a +0 short sword 3 stones (21, 1, D:1) a +0 leather armour (22, 0, D:1) a +0 ring mail (23, -15, D:1) a +0 leather armour (26, 5, D:1) a +0 dagger a stone (27, 10, D:1) a +0 robe (29, -18, D:1) a +0 spear (29, 5, D:1) a +0 club a goblin skeleton (36, -20, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Nafan's One-of-a-Kind Rings a +7 ring of evasion (unknown) (660 gold) the ring of Ucvykhle {rElec Will+ Slay+2} (474 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Giecipn {rN+ Int+4} (354 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +2 ring of slaying (unknown) (100 gold) a +8 ring of strength (unknown) (550 gold) the ring "Ryph" {rN+ MP+15 Str+3 Int-3 SInv} (480 gold) [ring of magical power] rN+: It protects you from negative energy. MP+15: It affects your magic capacity (+15). Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. [Shop] Puahie Kuat's Antique Armour Emporium a +0 robe (28 gold) a +0 pair of boots (144 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) the -1 kite shield "Pemyxtokk" {Reflect, rElec Will- Regen+} (441 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (64 gold) a +0 leather armour (64 gold) the +4 robe of Supple Strength {Will+ Int+5} (1408 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 chain mail (192 gold) a +0 pair of boots of flying (368 gold) (0, 0, D:2) a +0 leather armour (6, -9, D:2) a +0 club (8, -12, D:2) a jackal skeleton (9, -13, D:2) a jackal skeleton (9, -7, D:2) a hobgoblin skeleton a rat skeleton (14, -7, D:2) a quokka skeleton (14, 20, D:2) a +0 club a kobold corpse (skeletalised by now) (15, -11, D:2) a +0 short sword (24, 11, D:2) a +0 dagger a goblin skeleton (25, 21, D:2) a hobgoblin corpse (skeletalised by now) (29, -8, D:2) a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (29, -7, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a goblin skeleton (30, 20, D:2) 6 atropa-tipped darts (31, -7, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (32, -7, D:2) a +0 club a goblin skeleton (38, -23, D:2) a +0 dagger a goblin corpse (41, -13, D:2) a +0 rapier (45, 6, D:2) a jackal skeleton (47, 5, D:2) a jackal skeleton (48, 5, D:2) a hobgoblin skeleton (48, 6, D:2) a rat skeleton (56, 6, D:2) a +0 dagger (56, 7, D:2) a +0 dagger (56, 8, D:2) a potion of lignification (57, 6, D:2) a +0 robe (57, 7, D:2) 6 gold pieces (57, 8, D:2) a scroll of noise (58, 6, D:2) 9 gold pieces (58, 7, D:2) a potion of curing (58, 8, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (2, 0, D:3) the +0 robe "Geotsoma" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (3, -4, D:3) a +1 sling of flaming (unseen) (4, -11, D:3) an inkwell talisman (4, -7, D:3) a +0 short sword a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (7, 0, D:3) a scroll of enchant weapon