Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5349708203605908750 25 MasterCri the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (697 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 697, Time: 00:02:51 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 6/6 EV: 12 Int: 22 God: Gold: 52 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.3 Dodging - Level 3.1 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 4.2 Conjurations + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 5% 1 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You encounter an adder. The gnoll hits you with a +0 spear. You tentacle-slap the gnoll. You grab the gnoll. You tentacle-slap the gnoll, but do no damage. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll misses you. The gnoll hits you with a +0 whip! You die... .........#..# ...... ..># ## ####.#.#+#..#+### .#.. ..#...<.........# ....####.#..#..........# .........#..#..........# ..S......#..#..........# .......j?...#..........# .....jj@.).............# ................##+#+### ................# ..........?.....# ########..........# ..........>### ............. ...........#### ...........# You could see 3 gnolls and an adder (wandering). Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) 5 kobolds (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 2/17 MP: 5/5 252 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:2 | Reached XP level 3. HP: 15/21 MP: 6/6 697 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 0.3 Dodging | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.2 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Unarmed || 41 Constrict || 14 Tentacles || 9 Punch || 2 Stab: Sleeping || 8 Armour: None || 23 Dodge: Dodged || 11