Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4710302291727060307 217 MasterCri the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Was a Believer of Beogh. Slain by a lemure (3 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:21:04 (2706 turns). MasterCri the Conjurer (Octopode Conjurer) Turns: 2706, Time: 00:21:05 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 94% Magic: 3/8 EV: 17 Int: 22 God: Beogh [**....] Gold: 125 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) d - amulet of regeneration rElec . (100%) g - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Smiting (24%) You were on level 4 of the Dungeon. You worshipped Beogh. Beogh was pleased with you. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons b - a +0 sling of flaming Jewellery d - an amulet of regeneration (worn) e - an amulet of regeneration g - a +5 ring of evasion (worn) h - an amulet of reflection Talismans a - a quill talisman (worn) c - an inkwell talisman f - the death talisman "Teadedula" {rC+ MP+4 Stlth+} (You found it on level 2 of the Dungeon) [talisman of death] rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of silence {unknown} e - a scroll of blinking {unknown} h - a scroll of revelation {unknown} j - 5 scrolls of identify {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 14% 1 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Beogh Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your facial features look somewhat orcish. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (76% to hit) You focus your ray upon Pikel. The searing ray hits Pikel. Pikel is lightly wounded. (Press . to maintain the ray.) The lemure misses you. Pikel completely misses you. The searing ray hits Pikel. Pikel is lightly wounded. Pikel completely misses you. The lemure misses you. The searing ray hits Pikel. Pikel is moderately wounded. Pikel misses you. The searing ray hits Pikel! Pikel is heavily wounded. You finish channelling your searing ray. Pikel hits you with a +0 whip of freezing. Pikel freezes you. The lemure misses you. Pikel hits you with a +0 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * The lemure misses you. The lemure hits you. You die... ........##.# #.# ........##'### #.# .............# #.# .............# #.# #######......# #.########## #######'### #..†........ .......>################ #....$......... #.#####@####### # #...K5555.... . #.###.####### #. #.# #.### #.# #.... #.# #.... #.# #.... #.. #.... #.### You could see Pikel and 4 lemures. Vanquished Creatures A bombardier beetle (D:3) A gnoll bouda (D:3) 3 gnolls (D:3) 4 river rats (D:3) 4 adders 3 dart slugs 2 orcs (D:3) 5 endoplasms 3 hobgoblins 7 jackals (D:2) 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats 2 frilled lizards (D:3) 8 goblins 8 kobolds 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MasterCri the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 184 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 857 | D:1 | Reached skill level 5 in Conjurations 952 | D:2 | Found a faded altar of an unknown god. 983 | D:2 | Prayed at the altar of an unknown god. 983 | D:2 | Became a worshipper of Beogh the Shepherd 983 | D:2 | Reached * piety under Beogh 1145 | D:2 | Identified the death talisman "Teadedula" {rC+ MP+4 Stlth+} 1462 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 1699 | D:3 | Learned a level 4 spell: Fulminant Prism 1877 | D:3 | Reached skill level 6 in Conjurations 1877 | D:3 | Reached XP level 5. HP: 16/31 MP: 2/8 2136 | D:3 | Reached ** piety under Beogh 2694 | D:4 | Reached skill level 7 in Conjurations 2698 | D:4 | Encountered Pikel 2701 | D:4 | Encountered a lemure 2701 | D:4 | Encountered a lemure 2701 | D:4 | Encountered a lemure 2701 | D:4 | Encountered a lemure 2706 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, palyth_stone_intersect, minivault_5 D:2: layout_rooms, shapermc_ecumenical_altar_ellora, minmay_strange_pillars, nicolae_concentric_dashed_squares_wild, chequers_garden D:3: layout_basic, lightli_sewer_entry_pipes, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, nicolae_grassy_gnolls D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 84 | 35 || 119 Melee: Unarmed | 84 | 35 || 119 Constrict | 22 | 9 || 31 Tentacles | 17 | 7 || 24 Punch | 2 | 1 || 3 Fire: Sling | 4 | || 4 Cast: Magic Dart | 25 | 20 || 45 Searing Ray | | 5 || 5 Stab: Sleeping | 7 | 1 || 8 Armour: None | 24 | 18 || 42 Dodge: Dodged | 37 | 39 || 76 Form: Quill | 2 | || 2 Scroll | 1 | || 1