MasterPotatoMan Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, -4, D:1) a +0 club (10, 7, D:1) a hobgoblin corpse (skeletalised by now) (21, 25, D:1) a +0 dagger (33, -4, D:1) 2 stones (60, 19, D:1) a frilled lizard corpse (skeletalised by now) (64, 18, D:1) a +0 dagger (65, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:2) a +0 short sword (21, 39, D:2) a +0 short sword (24, 39, D:2) a frilled lizard corpse (skeletalised by now) (28, -20, D:2) a ball python corpse (skeletalised by now) (31, -20, D:2) a +0 dagger (53, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 0, D:2) a hobgoblin corpse (skeletalised by now) (54, 0, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (1, -10, D:3) a throwing net (20, -24, D:3) a hobgoblin skeleton (30, -6, D:3) a ball python corpse (skeletalised by now) (34, 3, D:3) an adder corpse (skeletalised by now) (39, -14, D:3) an adder corpse (skeletalised by now) (42, -14, D:3) a +0 pair of boots (43, 4, D:3) 3 poisoned darts (47, 5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (27, 49, D:4) a +0 leather armour (34, 27, D:4) a +2 whip of electrocution a +0 robe (37, 31, D:4) a ball python corpse (skeletalised by now) (46, 10, D:4) a +0 dagger 2 stones a +0 club a +0 leather armour a kobold corpse (skeletalised by now) (47, 52, D:4) a hound corpse (skeletalised by now) (54, 17, D:4) a +0 plate armour (64, 16, D:4) a ball python corpse (skeletalised by now) (65, 6, D:4) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a throwing net (2, -15, D:5) a +0 whip a gnoll skeleton (2, -12, D:5) 2 throwing nets (2, -11, D:5) a throwing net (3, -15, D:5) a throwing net (4, -13, D:5) a hound skeleton (4, -11, D:5) a +0 spear (4, -8, D:5) a jackal skeleton (5, -21, D:5) a +0 leather armour (7, -21, D:5) 3 boomerangs (7, -19, D:5) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll skeleton (7, -4, D:5) 10 stones 3 boomerangs (7, -3, D:5) a throwing net a +0 robe a +0 whip a +0 kite shield a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (10, 20, D:5) a +0 robe a +0 club a gnoll corpse (skeletalised by now) (12, -12, D:5) a throwing net (12, -6, D:5) a +0 pair of boots (13, -10, D:5) 3 throwing nets (13, -6, D:5) a +0 whip (30, -18, D:5) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (66, 38, D:5) a hound corpse (skeletalised by now) (68, 37, D:5) a +0 plate armour Level 6 of the Dungeon (17, -29, D:6) a +0 giant club (18, -19, D:6) a +0 dagger a +0 robe a +5 short sword a +0 robe (53, -38, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (53, -37, D:6) a +0 whip Level 7 of the Dungeon [Shop] Vurghed's Book Shop a parchment of Ozocubu's Armour (123 gold) a parchment of Manifold Assault (459 gold) a parchment of Confusing Touch (123 gold) a parchment of Lesser Beckoning (81 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Irradiate (257 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Ignite Poison (182 gold) (5, -9, D:7) a scroll of torment (6, -7, D:7) a scroll of identify Level 8 of the Dungeon [Shop] Fargh's General Store a wand of flame (6) (63 gold) the +12 dagger "Lyol Haeng" {freeze, rF+} (1164 gold) rF+: It protects you from fire. It cannot be enchanted further. a parchment of Ignite Poison (195 gold) a potion of attraction (45 gold) a parchment of Fugue of the Fallen (132 gold) a +6 ring of dexterity (540 gold) (8, 4, D:8) a basilisk corpse (skeletalised by now) (16, 3, D:8) a +0 whip a +0 robe (54, 5, D:8) a +0 trident a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) Level 9 of the Dungeon (29, 24, D:9) 2 poisoned darts (43, 30, D:9) a +0 whip a +6 heavy spear a +0 ring mail a gnoll skeleton (43, 31, D:9) a +0 halberd a gnoll skeleton (43, 32, D:9) a +0 whip (43, 33, D:9) a +0 spear (46, 35, D:9) a +0 club a gnoll skeleton (53, -3, D:9) a wyvern corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Eplues Jare's General Store a parchment of Bombard (300 gold) a scroll of fog (48 gold) a +3 scimitar of electrocution (384 gold) a parchment of Brom's Barrelling Boulder (156 gold) a parchment of Yara's Violent Unravelling (220 gold) a +2 robe of cold resistance (214 gold) a parchment of Metabolic Englaciation (220 gold) (0, 0, D:10) a +0 scale mail 5 javelins a +5 long sword the orc corpse of Urug (skeletalised by now) (1, 1, D:10) a +0 flail a +2 heavy flail a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -1, D:10) a steam dragon corpse (skeletalised by now) (2, 2, D:10) a +2 robe of willpower a +4 dagger of venom the human corpse of Cassandra (skeletalised by now) (2, 3, D:10) a howler monkey corpse (skeletalised by now) (4, 0, D:10) a +0 dagger an orc corpse (skeletalised by now) (4, 2, D:10) a wyvern corpse (skeletalised by now) (5, 1, D:10) a +0 club an orc corpse (skeletalised by now) (6, 2, D:10) a +0 orcbow (7, -16, D:10) 4 javelins (8, -3, D:10) a +0 scale mail (48, -21, D:10) a +0 dagger Level 11 of the Dungeon (8, 21, D:11) a +0 flail an orc corpse (skeletalised by now) (8, 22, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (52, -1, D:11) a +0 chain mail Level 12 of the Dungeon (1, -10, D:12) a +0 scale mail (37, 29, D:12) the +0 leather armour of the Prince of Darkness {rC+ rCorr Int+3 Dex-2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (46, -16, D:12) 3 large rocks a cyclops corpse (skeletalised by now) Level 13 of the Dungeon (13, 22, D:13) the +4 ring mail of the Fiddle {rN+ Str-5 Dex+2 Slay+2} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (35, 34, D:13) a +0 spear Level 14 of the Dungeon Level 15 of the Dungeon (9, -16, D:15) the +0 helmet of Inisaw Ypeff {Ice} Ice: It increases the power of your Ice spells. It cannot be enchanted further. (21, 3, D:15) the +2 ring mail of Words of Power {Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, 25, D:15) a +1 long sword of protection a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 26, D:15) a +0 giant club (31, 27, D:15) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (31, 28, D:15) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -1, Orc:1) a +0 chain mail a +0 whip a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -1, Orc:1) a +0 plate armour a +0 trident a +0 chain mail a +0 mace an orc corpse (skeletalised by now) (7, 0, Orc:1) a +0 dagger a +1 short sword of distortion 2 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) (8, 2, Orc:1) a +3 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (19, -13, Orc:1) a +1 robe of resistance a staff of earth the dwarf corpse of Jorgrun (skeletalised by now) Level 2 of the Orcish Mines [Shop] Bareoxay's General Store a +2 pair of boots of flying (365 gold) a parchment of Bombard (425 gold) a +0 ring mail (68 gold) a tin of tremorstones (inert) (680 gold) a +0 whip (42 gold) a scroll of poison (72 gold) [Shop] Qein's General Store a +0 chain mail (90 gold) a +0 war axe (52 gold) a scroll of revelation (112 gold) 4 javelins (180 gold) a parchment of Teleport Other (132 gold) a book of Spontaneous Combustion (883 gold) a scroll of revelation (112 gold) a tin of tremorstones (inert) (600 gold) [Shop] Dovedam's Weapon Shoppe a +5 heavy shortbow (486 gold) the +4 whip of the Ethereal God {distort, rElec rPois rC+} (771 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +3 sling of flaming (295 gold) 2 boomerangs (60 gold) a +0 falchion (45 gold) 6 curare-tipped darts (108 gold) 2 silver javelins (270 gold) 5 atropa-tipped darts (67 gold) (15, -9, Orc:2) a +0 great sword a +0 chain mail (29, 0, Orc:2) a +0 chain mail (30, 4, Orc:2) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (34, -12, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (35, 4, Orc:2) a +0 arbalest (56, -20, Orc:2) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Maloitz's Book Shop a parchment of Kiss of Death (76 gold) a parchment of Fulminant Prism (247 gold) a parchment of Freezing Cloud (349 gold) a manual of Unarmed Combat (1520 gold) a parchment of Death Channel (475 gold) a parchment of Bombard (475 gold) a parchment of Tukima's Dance (167 gold) a parchment of Call Canine Familiar (167 gold) a parchment of Leda's Liquefaction (247 gold) a parchment of Fulsome Fusillade (794 gold) a parchment of Olgreb's Toxic Radiance (247 gold) a parchment of Yara's Violent Unravelling (349 gold) a parchment of Metabolic Englaciation (349 gold) a parchment of Airstrike (247 gold) [Shop] Qionoffu's Assorted Antiques a +2 scale mail of cold resistance (693 gold) a +6 ring of dexterity (1188 gold) a phantom mirror (1320 gold) a potion of lignification (99 gold) a scroll of fear (132 gold) a +2 heavy war axe (603 gold) a scroll of blinking (313 gold) (0, 0, Elf:1) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (2, -13, Elf:1) the +6 scale mail "Amec" {Rampage rElec Will- Slay+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (2, -1, Elf:1) a shapeshifter corpse (skeletalised by now) Level 2 of the Elven Halls [Shop] Diffoynt's Book Emporium a parchment of Curse of Agony (423 gold) a manual of Throwing (1840 gold) a parchment of Arcjolt (423 gold) a parchment of Forge Blazeheart Golem (299 gold) a parchment of Plasma Beam (575 gold) a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Discord (961 gold) a parchment of Disjunction (961 gold) a parchment of Mercury Arrow (133 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Maxwell's Capacitive Coupling (961 gold) a parchment of Enfeeble (754 gold) a parchment of Permafrost Eruption (575 gold) [Shop] Vumukhiw's Armour Boutique a +0 pair of boots of earth (344 gold) the +1 robe of the Moon {Str+3} (307 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 buckler (72 gold) a +0 plate armour (288 gold) a +0 leather armour (32 gold) +2 storm dragon scales (1232 gold) a +0 ring mail (64 gold) a +1 pair of boots of rampaging (264 gold) a +2 pair of boots of earth (504 gold) a +0 robe (14 gold) Level 3 of the Elven Halls [Shop] Qymiukoe's Self-Improvement Boutique a manual of Axes (1040 gold) a manual of Shields (1040 gold) a manual of Stealth (1040 gold) a manual of Axes (1040 gold) (64, 32, Elf:3) the +8 quarterstaff of Irritation {protect, rN+ Will+ SInv} rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Level 1 of the Lair of Beasts (7, -11, Lair:1) a +0 ring mail (13, -13, Lair:1) a +0 robe (15, -9, Lair:1) a +0 trident (18, -27, Lair:1) a bullfrog skeleton (27, -10, Lair:1) a +0 arbalest (46, -20, Lair:1) a wolf corpse (skeletalised by now) (47, -21, Lair:1) a wolf corpse (skeletalised by now) Level 2 of the Lair of Beasts (29, -16, Lair:2) a blink frog corpse (skeletalised by now) (30, -17, Lair:2) a black mamba corpse (skeletalised by now) (39, 21, Lair:2) 2 boomerangs (39, 22, Lair:2) a +0 leather armour of willpower (39, 24, Lair:2) a rime drake skeleton (43, 18, Lair:2) a rime drake skeleton (45, 18, Lair:2) a hydra skeleton (52, 22, Lair:2) a death yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (27, 19, Lair:3) an elephant corpse (skeletalised by now) (28, 19, Lair:3) an elephant corpse (skeletalised by now) (29, 19, Lair:3) an elephant corpse (skeletalised by now) (31, 18, Lair:3) a +0 rapier Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (34, 26, Lair:5) the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. (39, -8, Lair:5) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (39, -7, Lair:5) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) Level 1 of the Shoals (2, 2, Shoals:1) a +0 quarterstaff a +0 sling a faun skeleton Level 2 of the Shoals (0, 0, Shoals:2) a sea snake corpse (skeletalised by now) (37, 10, Shoals:2) a +0 trident a boomerang (37, 11, Shoals:2) a +0 trident 3 boomerangs a +2 spear of venom 2 javelins a +0 leather armour (38, 11, Shoals:2) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) Level 3 of the Shoals (1, -10, Shoals:3) a +0 chain mail Level 4 of the Shoals (5, -26, Shoals:4) a +0 trident (5, -23, Shoals:4) a +2 rapier of electrocution a +0 robe a merfolk corpse (skeletalised by now) (6, 0, Shoals:4) an orb of pyromania (9, -15, Shoals:4) a wind drake corpse (skeletalised by now) (9, 6, Shoals:4) a wind drake corpse (skeletalised by now) (10, -26, Shoals:4) a +0 longbow a +2 spectral quarterstaff a satyr corpse (skeletalised by now) (10, -17, Shoals:4) a +2 trident of freezing a +0 robe a merfolk corpse (skeletalised by now) (12, -12, Shoals:4) a +1 helmet (14, -22, Shoals:4) the +0 arbalest "Hywer" {penet, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (52, 20, Shoals:4) the +3 arbalest of Wyrd {penet, rN+ Int+3 Stlth+} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 1 of the Snake Pit (0, 0, Snake:1) a +0 leather armour (1, -1, Snake:1) an anaconda corpse (skeletalised by now) (2, -2, Snake:1) a +0 arbalest a +0 glaive a +0 short sword a +0 robe a +0 spear (3, -3, Snake:1) a +0 longbow a +0 battleaxe a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (4, -4, Snake:1) a +0 arbalest a +0 mace a +2 shortbow of draining a +0 war axe a naga corpse (skeletalised by now) (24, 28, Snake:1) a +0 halberd (58, 18, Snake:1) a +0 robe a +0 dire flail a +0 shortbow a naga skeleton Level 2 of the Snake Pit (21, -48, Snake:2) a +4 halberd of flaming (25, -11, Snake:2) a +0 halberd (26, -18, Snake:2) a shock serpent corpse (skeletalised by now) (30, -8, Snake:2) a +0 shortbow of flaming (30, -7, Snake:2) a +0 scimitar a +0 robe a +0 short sword a salamander corpse (skeletalised by now) (31, -9, Snake:2) a salamander corpse (skeletalised by now) Level 3 of the Snake Pit (0, 0, Snake:3) a +0 club (1, -1, Snake:3) a +0 scimitar (19, -10, Snake:3) a +0 flail (42, -2, Snake:3) 5 boomerangs (46, -4, Snake:3) a +0 club a +0 robe a naga corpse (skeletalised by now) Level 4 of the Snake Pit (26, -26, Snake:4) a +0 whip (26, -24, Snake:4) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (27, -25, Snake:4) a +0 spear a +0 robe (27, -24, Snake:4) a +0 partisan a naga corpse (skeletalised by now) (48, 15, Snake:4) a shock serpent corpse (skeletalised by now) (50, 7, Snake:4) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (28, 2, Slime:5) the spore talisman of Antique Fun {Dex+3} [spore talisman] Dex+3: It affects your dexterity (+3). Level 1 of the Vaults [Shop] Puorch's Armour Boutique a +0 robe (20 gold) the +5 leather armour of Light {Int+3 Stlth+} (991 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (92 gold) a +0 chain mail (138 gold) a +0 plate armour (414 gold) a +0 pair of gloves of strength (264 gold) a +2 ring mail of fire resistance (483 gold) a +0 plate armour (414 gold) Level 2 of the Vaults (3, 27, Vaults:2) the +1 leather armour "Neeroesh" {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, -26, Vaults:2) a deep troll corpse (skeletalised by now) (33, -31, Vaults:2) the +2 pair of boots of Honesty {rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (49, -23, Vaults:2) a +0 halberd a +3 battleaxe a +0 chain mail a human skeleton (50, -25, Vaults:2) a +0 morningstar a +0 ring mail a human skeleton (51, -23, Vaults:2) a +0 arbalest (51, -22, Vaults:2) a +0 arbalest a +0 morningstar a +0 ring mail a human skeleton (51, -21, Vaults:2) a +2 vampiric demon whip a +0 animal skin a +0 battleaxe a +0 chain mail a human skeleton a human skeleton (52, -36, Vaults:2) a +0 glaive (52, -24, Vaults:2) a +0 troll leather armour a deep troll skeleton (52, -20, Vaults:2) a +3 long sword of venom a +0 plate armour a +0 dire flail a +0 robe an ogre skeleton (53, -20, Vaults:2) a +0 morningstar a +0 ring mail a human skeleton (54, -21, Vaults:2) a harpy skeleton (57, -20, Vaults:2) a +0 arbalest a +0 robe (59, -15, Vaults:2) a +0 war axe a +0 ring mail a human skeleton Level 3 of the Vaults [Shop] Roxked's Book Shop a parchment of Inner Flame (202 gold) a parchment of Petrify (299 gold) a parchment of Passage of Golubria (299 gold) a parchment of Death Channel (575 gold) a parchment of Arcjolt (423 gold) a parchment of Irradiate (423 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Ignition (961 gold) a parchment of Hoarfrost Cannonade (423 gold) a parchment of Orb of Destruction (754 gold) a parchment of Summon Forest (423 gold) a parchment of Hellfire Mortar (754 gold) a parchment of Enfeeble (754 gold) a parchment of Death's Door (1196 gold) [Shop] Ceirchot's Magic Scroll Emporium a scroll of acquirement (unknown) (1310 gold) 3 scrolls of acquirement (unknown) (3931 gold) a scroll of teleportation (75 gold) a scroll of fog (100 gold) a scroll of teleportation (75 gold) 2 scrolls of identify (100 gold) a scroll of identify (50 gold) a scroll of blinking (238 gold) a scroll of identify (50 gold) a parchment of Sublimation of Blood (121 gold) [Shop] Zerump's Assorted Antiques a potion of lignification (60 gold) a +0 pair of gloves of dexterity (230 gold) a potion of curing (60 gold) an amulet of faith (800 gold) a +0 spear (60 gold) a scroll of teleportation (60 gold) a potion of lignification (60 gold) a +0 plate armour (360 gold) (0, 10, Vaults:3) a lindwurm corpse (skeletalised by now) (62, -1, Vaults:3) a +0 halberd Level 4 of the Vaults (0, 0, Vaults:4) the +0 helmet of the Fife {Light, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (27, -47, Vaults:4) a +0 executioner's axe (35, -5, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (36, -5, Vaults:4) a +0 arbalest a +0 troll leather armour a deep troll corpse (skeletalised by now) (37, -6, Vaults:4) a +5 great mace a +0 ring mail (37, -4, Vaults:4) a +0 troll leather armour a +0 flail a +0 ring mail a deep troll corpse (skeletalised by now) (38, -5, Vaults:4) a +1 morningstar of draining a +0 scale mail a human corpse (skeletalised by now) Level 1 of the Crypt (56, 7, Crypt:1) a +2 battleaxe a +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (21, -9, Crypt:2) a +1 pair of gloves (35, 2, Crypt:2) a +0 halberd (45, -7, Crypt:2) a +0 pair of gloves of dexterity (48, -15, Crypt:2) a +2 robe of willpower (49, 25, Crypt:2) the hive talisman "Foiquc" {-Tele rC+ Int+3} [hive talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (56, -16, Crypt:2) a +0 long sword (59, -13, Crypt:2) a cognitogaunt skeleton (59, 8, Crypt:2) a +3 long sword (60, -15, Crypt:2) a +0 flail Level 3 of the Crypt [Shop] Juarhoj's Gilded Reliquary the +1 eveningstar of the Nexus {reap, rPois rF+ Str+2 Int+2} (1172 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the conjuration staff of the Leaping Gods {^Contam rPois Conj Necro Earth} (836 gold) [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the amulet "Minyrynk" {Wildshape Regen+ Str+3} (866 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the amulet of Xooghaoss {Dissipate *Silence Regen+ Int+3 SInv} (838 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Zonguldrok's Vademecum on Defiled Spells (1300 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Haunt Necromancy/Summoning 7 c - Death's Door Necromancy 9 a talisman of death (800 gold) the +10 shadow dragon scales of Divine Intervention {Bane Rampage rPois rCorr Stlth+} (2424 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) a +0 quarterstaff of speed (1, 0, Crypt:3) a +0 leather armour (1, 1, Crypt:3) a +0 plate armour (21, -21, Crypt:3) a +2 war axe a +0 chain mail the +3 buckler of Ignis's Condemnation {^Contam rCorr Dex-4 Stlth+} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a human corpse (skeletalised by now) (30, -18, Crypt:3) a +4 short sword of speed (34, -7, Crypt:3) a +0 flail (36, -15, Crypt:3) a +0 dire flail (37, -15, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) Level 1 of the Depths (3, -4, Depths:1) a frost giant corpse (4, -5, Depths:1) a +1 battleaxe of freezing (28, 35, Depths:1) a +0 long sword a +0 ring mail a +1 buckler of cold resistance a tengu corpse (skeletalised by now) (28, 40, Depths:1) a +2 trident of venom a +0 robe a +1 dire flail a +1 ring mail of cold resistance (28, 41, Depths:1) a +0 great mace a +0 ring mail a +0 trident a +0 robe a tengu corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (29, 40, Depths:1) a +1 bardiche a +0 leather armour a +2 demon trident of venom a +0 robe (30, 40, Depths:1) a +0 war axe a +0 leather armour a +0 kite shield of reflection a tengu corpse (skeletalised by now) (42, 41, Depths:1) a +0 flail (52, 43, Depths:1) a +0 battleaxe a +0 leather armour Level 2 of the Depths (0, 0, Depths:2) a +0 rapier a +0 leather armour (1, 0, Depths:2) a +1 lajatang of pain a +0 robe (1, 1, Depths:2) a +0 quarterstaff (2, -1, Depths:2) a +1 great sword of flaming (2, 0, Depths:2) a +2 great sword of flaming a +1 great sword of flaming (5, -15, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse