Masteroreo360 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) the fortress talisman of Ystrag {rElec Will+} [fortress talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 36, D) a +0 rapier (59, 37, D) the +6 shortbow "Iplulem" {speed, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (60, 36, D) a +1 trident of freezing (unseen) (60, 37, D) a parchment of Dimensional Bullseye (61, 0, D) a staff of fire (61, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 3, D) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (61, 8, D) a +1 falchion of protection (61, 16, D) a parchment of Fulsome Fusillade (61, 26, D) a parchment of Animate Dead (61, 36, D) a ring of magical power (61, 37, D) an amulet of reflection (62, 1, D) a +6 ring of dexterity (62, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 8, D) a +2 ring mail of willpower (62, 9, D) a parchment of Arcjolt (62, 17, D) a +2 flail of holy wrath (62, 26, D) the +7 orcbow of Diet Blood {drain, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (62, 27, D) a staff of fire (62, 30, D) a +0 rapier of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) (62, 36, D) a staff of earth (unseen) (62, 37, D) a parchment of Stone Arrow (63, 0, D) a staff of cold (63, 2, D) a +0 dagger an orc corpse (skeletalised by now) (63, 8, D) a +2 spear of flaming (63, 16, D) a +1 war axe of venom (63, 17, D) the blade talisman "Fokai" {Int+4 Slay+2} [blade talisman] Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (63, 20, D) a culicivora corpse (63, 21, D) a +3 antimagic war axe (63, 30, D) a +0 rapier of holy wrath a +0 robe a +0 short sword a +0 robe of cold resistance a spriggan corpse (63, 36, D) a +2 scale mail of willpower (unseen) (63, 37, D) a +0 arbalest of flaming (unseen) (64, 16, D) the +0 mace "Ebirph" {flame, rC+ rCorr Int+3 Stlth-} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (64, 21, D) a culicivora corpse (64, 26, D) a +3 orcbow of electrocution (64, 30, D) a black bear corpse (64, 31, D) a +0 short sword a +0 robe (65, 26, D) a +2 glaive of flaming (67, 0, D) the +9 great sword of Tytwisia {venom, rC+} rC+: It protects you from cold. It cannot be enchanted further. (68, 3, D) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (69, 36, D) a parchment of Summon Cactus Giant (69, 38, D) a +0 whip an orc corpse (69, 39, D) a +0 war axe (70, 8, D) a +5 hand axe of venom (unseen) (70, 22, D) a wind drake corpse (skeletalised by now) (70, 36, D) a +1 spectral giant spiked club (70, 39, D) a +0 dagger a +0 robe (71, 11, D) +0 acid dragon scales a steam dragon corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) (71, 17, D) a staff of alchemy (71, 21, D) a +0 shortbow (71, 22, D) a +7 quarterstaff of flaming (71, 26, D) a +2 orcbow of freezing (71, 27, D) a +0 halberd of flaming (71, 29, D) a +0 glaive (71, 30, D) a +0 trident (71, 36, D) a +0 dagger of venom (71, 37, D) a +2 partisan of entangling (71, 39, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse (71, 40, D) a +3 great sword of flaming a +0 club a +0 war axe a +0 chain mail a +0 scimitar a +3 chain mail an orc corpse (72, 16, D) a +2 rapier (72, 17, D) a parchment of Irradiate (72, 19, D) 3 large rocks a cyclops corpse (skeletalised by now) (72, 23, D) a +0 shortbow a throwing net a centaur corpse (skeletalised by now) (72, 37, D) a +0 heavy shortbow (unseen) (72, 39, D) a +0 club a +0 leather armour an orc corpse (73, 1, D) a +0 trident a boomerang a staff of alchemy (73, 16, D) a +0 heavy sling (73, 17, D) a +1 lajatang of rebuke (73, 26, D) a staff of air (73, 27, D) the earth staff "Qiehaj" {rCorr Hexes Earth Alch} [staff of earth] rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (73, 36, D) a staff of earth (unseen) (73, 37, D) a staff of alchemy (unseen) (74, 2, D) a +0 trident 3 boomerangs (74, 20, D) a +0 trident (75, 1, D) a staff of conjuration