Masteroreo360 Level 1 of the Dungeon [Shop] Moroph's Antique Weapon Shoppe a +0 short sword (75 gold) the +6 mace "Vudes" {concuss, Dex+2} (1105 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 great sword of flaming (750 gold) the +4 whip of Umyopsayth {freeze, rN+ rCorr Str+4} (1242 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 rapier (137 gold) a +0 short sword (75 gold) a +0 mace (75 gold) a +0 spear (75 gold) a +2 bardiche of protection (750 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, -4, D:1) a +0 club (9, -3, D:1) a +0 club (13, 6, D:1) a +0 ring mail (20, -10, D:1) a ball python corpse (skeletalised by now) (23, -15, D:1) a rat skeleton (26, 15, D:1) a +0 short sword 5 stones (31, 3, D:1) a hobgoblin skeleton (32, 22, D:1) a bat corpse (37, -13, D:1) a +0 club 4 stones a kobold skeleton (43, 26, D:1) a +0 club a kobold corpse (skeletalised by now) (56, -23, D:1) a goblin skeleton (58, -3, D:1) a +1 dagger of speed 3 stones (68, -13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon