Mate1991 Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -11, D:1) a +0 club (6, -9, D:1) a +0 chain mail (9, 10, D:1) a +0 leather armour (10, 1, D:1) 4 stones (21, 17, D:1) a +0 club (27, -17, D:1) a +0 spear (33, -3, D:1) a quokka skeleton (36, 7, D:1) a frilled lizard skeleton (41, -17, D:1) a bat corpse (skeletalised by now) (44, 6, D:1) a +0 leather armour (46, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +5 flail of Balance {elec, rElec Int-3 Dex-2 Stlth+} Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (31, 1, D:2) an adder skeleton (32, -6, D:2) a hobgoblin skeleton (32, -4, D:2) a rat skeleton (36, -11, D:2) 3 poisoned darts (36, 15, D:2) a +0 mace (36, 20, D:2) a +0 scale mail (41, 9, D:2) a ball python skeleton (41, 18, D:2) 6 stones (50, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 36, D:2) a +0 spear (55, 36, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -8, D:3) a +0 dagger (14, -6, D:3) a +0 club 4 stones (19, 24, D:3) a +0 robe (20, 23, D:3) a +0 broad axe (21, -12, D:3) a potion of lignification (22, -5, D:3) a bat corpse (24, -11, D:3) a +4 ring of protection (24, -7, D:3) a scroll of identify (25, -16, D:3) a potion of curing (25, 18, D:3) a +0 dagger (27, 18, D:3) 2 scrolls of identify a potion of mutation (29, 17, D:3) 11 gold pieces