Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 16073319325023986135 5 Mate1991 the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Nov 19, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:02:28 (136 turns). Mate1991 the Conjurer (Barachi Conjurer) Turns: 136, Time: 00:02:29 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +1 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -24), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +1 short sword of draining (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 vampiric dagger (asleep, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +1 vampiric dagger (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A giant cockroach comes into view. The giant cockroach moves out of view. A kobold comes into view. It is wielding a +2 whip of venom. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 whip of venom (100% to hit) The magic dart hits the kobold but does no damage. You don't have enough magic to cast this spell. Hit: c) +1 short sword (drain) Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +2 whip of venom (51% to hit) You closely miss the kobold. The kobold hits you with a +2 whip of venom. You are poisoned. Hit: c) +1 short sword (drain) Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +2 whip of venom (51% to hit) You barely miss the kobold. You feel very sick. The kobold hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Hit: c) +1 short sword (drain) Press: ? - help, Dir - move target, f/p - kobold Aim: a kobold, wielding a +2 whip of venom (51% to hit) You miss the kobold. You die... ######### #..†...># # #.#####.######## #. #.# ##.#....... #### #. #.# ##....####.# ..).#.# #.###.###.###..# #..))##.....# #.##...# ####.[...#..##.# ###....# .......K@...###.. #..≈†.# .###.....##.# #.###....+ #........# .# ##...# ....#...#### # ##..# .### #.#.# ##.# #.#.# #.# ..#.# #.# .###.# #.# #. #.# #<# You could see a kobold. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mate1991 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 9 Armour: Robe || 4 Dodge: Dodged || 1