Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 1819073483789299203 69 Mate1991 the Magician (level 4, 31/31 HPs) Began as a Djinni Fire Elementalist on Nov 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:13:41 (1308 turns). Mate1991 the Magician (Djinni Fire Elementalist) Turns: 1308, Time: 00:13:42 Health: 31/31 AC: 2 Str: 7 XL: 4 Next: 42% Gold: 140 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . d - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 sling (weapon) m - a +0 orcbow Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of see invisible Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} h - 3 scrolls of identify {unknown} i - a scroll of silence {unknown} k - a scroll of enchant armour {unknown} Potions j - a potion of might {unknown} l - a potion of heal wounds {unknown} Skills: - Level 0.7 Ranged Weapons - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 7% 3 d - Inner Flame Hex/Fire 20% N/A 7% 3 e - Flame Wave Conj/Fire 20% 2d7 24% 4 f - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an adder (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is moderately wounded. Fire: d) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (water, moderately wounded, 29% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand misses the adder. The adder completely misses you. The adder bites you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Unknown command. You see here an adder corpse. A ball python comes into view. A ball python is nearby! Fire: d) +0 sling Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 98% to hit) Your line of fire to the ball python is blocked by a plant. Unknown command. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - ball python Okay, then. Fire: d) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (asleep, 98% to hit) Your line of fire to the ball python is blocked by a plant. Unknown command. Unknown command. Welcome back, Mate1991 the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...............#.'....# ...............'.'....# ...............###.^..## ..#...#...#....#######.## )###.###.###.~##~## ##~# ~~#~≈~#≈≈≈#.~~##~~####~~## ~~.≈≈≈.~~~~~~##~~~~~##~~~# ~~~~~~~~.~#.##~~≈≈≈~~#~~~# ~~~~~~~.#..##~~≈@≈≈~~#~~~# ......P##.##~≈≈≈≈~≈≈~~†~≈# ...#...#.##≈~≈~≈~~≈≈≈~~≈~# ..#.....##≈≈~~~~~.#≈≈≈≈~≈# #....#.##≈~.~~~~.P#~≈≈≈~~# #.P#P###≈≈≈P.~~..P#~~~~~~# PP.#.# ~~.######.#~~#~~~# P#P.## P.. #S#~~#~~~# ## # .. +P#~~##~## You could see a ball python (asleep). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 5 ball pythons 4 bats 3 endoplasms (D:1) 3 giant cockroaches 4 hobgoblins 4 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 2 goblins 6 rats 38 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D:1) 11 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mate1991 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Mate1991 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 271 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 738 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 738 | D:1 | Learned a level 1 spell: Sandblast 1082 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1132 | D:2 | Found a faded altar of an unknown god. 1308 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners, minmay_close_crescents D:2: wad_lake_hut, layout_rooms, hellmonk_ecumenical_altar_arch_garden, nicolae_twisty_statue_hallways Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Ranged Weapons | | 0.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Fire: Sling | 45 | 8 || 53 Cast: Foxfire | 13 | || 13 Sandblast | 15 | 7 || 22 Armour: Robe | 24 | 1 || 25 Dodge: Dodged | 31 | 6 || 37