MatrixCheese Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -1, D:1) 3 large rocks (8, -17, D:1) a ball python corpse (skeletalised by now) (14, -13, D:1) a frilled lizard corpse (skeletalised by now) (28, 16, D:1) a +0 club (29, 17, D:1) a +0 club 5 stones (36, -8, D:1) a frilled lizard skeleton (36, 18, D:1) a staff of cold (37, -8, D:1) a +0 hand axe (39, -13, D:1) a frilled lizard skeleton (40, -13, D:1) a ball python skeleton (42, -15, D:1) a +0 robe (43, -17, D:1) a ball python skeleton (46, 14, D:1) a quokka skeleton (47, -20, D:1) a +0 leather armour (50, 9, D:1) a quokka skeleton (51, -5, D:1) a +0 flail (52, 19, D:1) a +0 dagger (56, 6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Hoh Jebb's General Store a +1 chain mail of cold resistance (252 gold) a wand of light (8) (unknown) (470 gold) a phantom mirror (560 gold) a potion of mutation (unknown) (112 gold) a potion of might (56 gold) a Gell's gravitambourine (2/2) (560 gold) a scroll of poison (56 gold) the +3 short sword "Pophubb" {flame, rF+} (481 gold) rF+: It protects you from fire. It can be maximally enchanted to +9. the rimehorn talisman of Noon {Rampage rF- Str+3 Dex+2} (427 gold) [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (0, 0, D:2) a +0 dagger a +0 sling (5, 13, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 14, D:2) a +0 trident a +0 animal skin a +0 sling the hobgoblin corpse of Robin (skeletalised by now) (5, 15, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (11, -1, D:2) a +0 club a +0 robe a goblin skeleton (12, -8, D:2) a +0 club (19, 3, D:2) a +0 dagger a kobold skeleton (24, 0, D:2) 6 poisoned darts (24, 12, D:2) a +0 robe (24, 22, D:2) a quokka skeleton (27, -2, D:2) an adder skeleton (34, 1, D:2) a +0 ring mail (34, 17, D:2) a +0 dagger (34, 18, D:2) a quokka corpse (skeletalised by now) (36, 18, D:2) a frilled lizard corpse (skeletalised by now) (42, 24, D:2) a ball python corpse (skeletalised by now) (44, 18, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (48, 9, D:2) a +0 quarterstaff (49, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc skeleton (1, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -17, D:3) a +0 mace a +0 ring mail (12, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 2, D:3) a bat corpse (skeletalised by now) (29, -6, D:3) a frilled lizard skeleton (36, 21, D:3) a rat corpse (skeletalised by now) (46, -12, D:3) 6 datura-tipped darts (60, -7, D:3) a +0 pair of gloves of dexterity Level 4 of the Dungeon (1, -4, D:4) a +0 short sword (29, -6, D:4) a +0 war axe (31, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a scroll of identify