MatrixCheese Level 1 of the Dungeon (0, 2, D:1) a +0 short sword a stone (3, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 11, D:1) a bat corpse (skeletalised by now) (18, 0, D:1) a +0 sling (26, 0, D:1) a +0 club a +0 club a +0 club a goblin skeleton a kobold skeleton a goblin skeleton (26, 43, D:1) a quokka corpse (skeletalised by now) (28, 0, D:1) a frilled lizard skeleton a bat skeleton (29, 25, D:1) a quokka corpse (skeletalised by now) (35, 35, D:1) a +0 dagger a kobold skeleton (39, 24, D:1) a +0 long sword Level 2 of the Dungeon (3, -15, D:2) a frilled lizard corpse (skeletalised by now) (10, 21, D:2) a +0 war axe (11, 27, D:2) a +0 dagger (13, 14, D:2) a +0 club a kobold corpse (skeletalised by now) (21, 4, D:2) a +0 whip a +2 dagger of holy wrath a +0 robe a +0 whip 2 stones the human corpse of Jessica (skeletalised by now) a kobold corpse (skeletalised by now) (26, 19, D:2) a +0 club (31, -1, D:2) a +0 scythe a +0 robe (34, -1, D:2) a +0 spear a gnoll skeleton (37, -1, D:2) a +0 flail a +0 spear a gnoll skeleton (37, 0, D:2) a +0 spear a gnoll skeleton (39, 12, D:2) a ball python skeleton (45, 2, D:2) a +0 club (46, 28, D:2) a +0 leather armour (64, 5, D:2) a bat corpse (skeletalised by now) (64, 10, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tatz's Antique Armour Shop a +0 helmet (94 gold) a +0 helmet (94 gold) a +3 leather armour of cold resistance (504 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) the scarf "Plog" {+Inv, rElec rPois} (592 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the +0 ring mail "Loudaj" {^Contam Harm Int+5} (333 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +5. a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) (7, 19, D:3) a +0 robe a human skeleton (13, 13, D:3) a +0 dagger of venom a kobold skeleton (14, -10, D:3) a +0 dagger 3 stones (17, -11, D:3) a +0 leather armour (18, 19, D:3) a +0 spear (19, -3, D:3) an amulet of faith (19, 11, D:3) a +0 leather armour (23, -4, D:3) an inkwell talisman (23, -1, D:3) a +0 mace a hobgoblin skeleton (25, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -5, D:3) a rat skeleton (39, 13, D:3) a +0 dagger (41, 4, D:3) a +0 robe a +0 short sword (42, -3, D:3) a hobgoblin corpse (skeletalised by now) (44, 18, D:3) a +0 leather armour Level 4 of the Dungeon (0, 22, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (1, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (4, 18, D:4) a +0 robe (5, 16, D:4) a +0 club a +0 sling a goblin skeleton (7, 33, D:4) a +0 club (9, -7, D:4) a parchment of Ensorcelled Hibernation (10, 1, D:4) a +0 club (10, 2, D:4) a +0 hand axe a +0 leather armour (11, 1, D:4) a +0 dagger an orc skeleton (12, 35, D:4) a +0 leather armour (14, 27, D:4) the rimehorn talisman of Compression {Harm rElec MP-8 Int+4} [rimehorn talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Int+4: It affects your intelligence (+4). (28, 7, D:4) a +0 whip a +0 leather armour (28, 10, D:4) a +0 club an adder skeleton (28, 27, D:4) an adder skeleton (29, 8, D:4) a +0 falchion a +0 ring mail a +0 dagger an orc skeleton a goblin skeleton (32, 32, D:4) a +0 whip a +0 robe (41, 23, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (10, 7, D:5) a +0 leather armour (13, 6, D:5) a quokka skeleton (14, 7, D:5) a +0 robe a +0 hammer (15, 9, D:5) 5 gold pieces (22, 9, D:5) a staff of conjuration (unseen) Level 6 of the Dungeon