Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 3260033260857888873 417 MatrixCheese the Skirmisher (level 6, -4/46 HPs) Began as a Barachi Hunter on Nov 2, 2026. Slain by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:04:23 (2914 turns). MatrixCheese the Skirmisher (Barachi Hunter) Turns: 2914, Time: 00:04:24 Health: -4/46 AC: 4 Str: 13 XL: 6 Next: 92% Magic: 6/6 EV: 16 Int: 9 God: Gold: 190 SH: 5 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... e - amulet of reflection Stlth ++ d - +5 ring of evasion HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: reflection @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of boots (worn) Jewellery d - a +5 ring of evasion (worn) e - an amulet of reflection (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} j - 2 scrolls of enchant weapon {unknown} m - a scroll of amnesia {unknown} q - a scroll of fog {unknown} Potions d - a potion of curing {unknown} f - 3 potions of heal wounds {unknown} k - a potion of attraction {unknown} l - a potion of moonshine {unknown} n - a potion of lignification {unknown} o - a potion of enlightenment {unknown} p - a potion of might {unknown} Skills: - Level 2.4 Fighting + Level 8.0 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 45% 1 Shock Conj/Air 0% 1d3 45% 1 Soul Splinter Necr 0% N/A 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Blink Tloc 0% N/A 61% 2 Construct Spike Launche Frge 0% 2d3 61% 2 Searing Ray Conj 0% 2d4 61% 2 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The crocodile zombie is almost destroyed. The crocodile zombie bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow closely misses the crocodile zombie. The crocodile zombie closely misses you. You shoot an arrow. The arrow hits the crocodile zombie but does no damage. The crocodile zombie is almost destroyed. The crocodile zombie bites you. You shoot an arrow. The arrow barely misses the crocodile zombie. The crocodile zombie bites you. You shoot an arrow. The arrow hits the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the crocodile zombie but does no damage. The crocodile zombie is almost destroyed. You shoot an arrow. The arrow completely misses the crocodile zombie. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the crocodile zombie. The crocodile zombie bites you! You die... #~# #~~ #~# .~+ #####~# #∩..#~+ #.∩.#.#### #...#.Z.~# #+##+##'##@~##≈# ........~~~~~.~~# #+#+#+#+#'#.~~~≈≈# #.#.~~~### ######## You could see a crocodile zombie. Vanquished Creatures 3 human zombies (D:4) 3 elf zombies (D:4) A hound (D:4) An orc wizard (D:3) A bullfrog zombie (Ossuary) 3 scorpion zombies (D:4) 3 mummies (Ossuary) 3 adders A dart slug (D:2) 6 orcs A ribbon worm (D:2) 2 endoplasms 3 hobgoblins A quokka (D:4) 5 ball pythons A ball python zombie (Ossuary) 3 bats 3 frilled lizards 3 goblins 2 kobolds An orc zombie (D:4) 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MatrixCheese the Barachi Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 903 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 1022 | D:2 | Found a faded altar of an unknown god. 1141 | D:2 | Reached XP level 3. HP: 10/28 MP: 3/3 1246 | D:2 | Reached skill level 5 in Ranged Weapons 1428 | D:3 | Reached XP level 4. HP: 20/34 MP: 4/4 1797 | D:3 | Identified the +6 falchion of the Twelve Towns {freeze, | rPois rF+ Will-} 2095 | D:4 | Encountered a lemure 2095 | D:4 | Encountered a lemure 2095 | D:4 | Encountered a lemure 2176 | D:4 | Reached skill level 6 in Ranged Weapons 2219 | D:4 | Reached XP level 5. HP: 38/39 MP: 5/5 2327 | D:4 | Reached skill level 7 in Ranged Weapons 2327 | D:4 | Reached XP level 6. HP: 16/46 MP: 6/6 2647 | D:4 | Found a sand-covered staircase. 2726 | Ossuary | Entered an ossuary 2805 | Ossuary | Reached skill level 8 in Ranged Weapons 2914 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, minmay_misc_feat_hallway, minivault_23 D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern D:3: wad_woods_pond, layout_basic D:4: layout_cave_pools, gammafunk_temple_overflow_wave, nicolae_ossuary_entry_catacombs, serial_undead, serial_undead_e, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_c, nicolae_wooded_promenade, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], dreamdust_gnoll_farm, uniq_pikel, uniq_sigmund Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 7 8 | 8.0 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 79 | 272 || 351 Armour: Leather armour | 19 | 86 || 105 Dodge: Dodged | 24 | 109 || 133 Block: Other | | 38 || 38