Matthias3110 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 48, D:1) a +0 chain mail (11, 52, D:1) a bat corpse (skeletalised by now) (21, 32, D:1) a ball python skeleton (22, 53, D:1) a rat skeleton (35, 3, D:1) a bat corpse (skeletalised by now) (47, 23, D:1) a +0 dagger (53, 13, D:1) a quill talisman (55, 5, D:1) a rimehorn talisman Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 1, D:2) 2 darts of disjunction (5, -5, D:2) a +0 mace (10, -1, D:2) a bat skeleton (11, -5, D:2) a quokka corpse (12, -1, D:2) a +0 dagger a kobold skeleton (15, -1, D:2) a +0 dagger (17, -4, D:2) a +0 club (21, 9, D:2) a +0 dagger a goblin corpse (21, 13, D:2) the orb "Faywkun" {Mayhem, Harm Rampage rC+ SInv} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (44, 3, D:2) a +0 club a +0 robe the human corpse of Jessica (45, 6, D:2) a potion of mutation (46, 15, D:2) 10 gold pieces