Maxmaps Level 1 of the Dungeon (1, 16, D:1) a +0 short sword 2 stones (2, -20, D:1) a +0 mace (3, 0, D:1) a frilled lizard skeleton (5, -8, D:1) a bat skeleton (6, 12, D:1) a bat corpse (skeletalised by now) (20, -11, D:1) a +0 helmet (25, 11, D:1) a +0 dagger (26, 9, D:1) a +0 dagger (27, 1, D:1) 8 stones (30, 12, D:1) a +0 robe (31, -12, D:1) a jackal skeleton a jackal skeleton (31, 4, D:1) 6 javelins (35, -18, D:1) a +0 hand axe (38, -2, D:1) a hobgoblin skeleton (38, 9, D:1) a +0 leather armour (41, -6, D:1) a +0 dagger a ball python skeleton (44, 7, D:1) a ball python skeleton (47, -20, D:1) a +2 whip of venom Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 32, D:2) a +0 spear (4, 17, D:2) a ball python skeleton (12, 1, D:2) a ball python skeleton (15, 36, D:2) a +0 dagger a goblin skeleton (32, 1, D:2) 5 boomerangs (34, 39, D:2) a +0 scale mail (36, 14, D:2) an adder corpse (skeletalised by now) (39, 7, D:2) a +0 ring mail (40, 13, D:2) a bat corpse (skeletalised by now) (41, 7, D:2) a bat skeleton (53, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (8, -1, D:3) a +0 dagger (33, -13, D:3) a +0 trident (43, -8, D:3) a frilled lizard corpse