Maxmaps Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (3, -5, D:1) a hobgoblin corpse (skeletalised by now) (5, 6, D:1) a +0 leather armour (9, -14, D:1) a +0 dagger (13, -9, D:1) a +0 club a kobold skeleton (14, 11, D:1) 4 javelins (15, 3, D:1) 4 poisoned darts (29, 8, D:1) a rat skeleton (30, -14, D:1) a bat skeleton (33, -7, D:1) a hobgoblin corpse (skeletalised by now) (35, 8, D:1) a ball python skeleton (37, 13, D:1) a quokka skeleton (39, -5, D:1) a frilled lizard skeleton (39, -4, D:1) a +0 dagger 2 stones a kobold skeleton (41, -4, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (41, -3, D:1) a quokka corpse (skeletalised by now) (43, -2, D:1) a +0 short sword a kobold skeleton (44, -18, D:1) a +0 ring mail (46, 10, D:1) a +0 spear (56, 12, D:1) a +0 sling Level 2 of the Dungeon (14, -7, D:2) a +0 club (19, 19, D:2) a hobgoblin corpse (20, 20, D:2) a +0 dagger (23, 13, D:2) a +0 short sword (28, -14, D:2) a +0 ring mail (30, 0, D:2) a +1 dagger of draining (39, -7, D:2) a ball python corpse (skeletalised by now) (44, 20, D:2) a +0 leather armour (51, -2, D:2) a +0 dagger (53, 13, D:2) a +0 hammer (53, 14, D:2) a +0 hammer (53, 15, D:2) a +0 hammer (54, 11, D:2) a +0 hammer (54, 13, D:2) a +0 hammer (54, 14, D:2) a +0 hammer (54, 15, D:2) a +2 quarterstaff of chaos a +0 cloak (55, 7, D:2) a +0 hammer (55, 9, D:2) a +0 hammer (55, 10, D:2) a +0 hammer (55, 13, D:2) a +0 hammer (55, 14, D:2) a +0 hammer (55, 15, D:2) the +1 hammer of the Eight Invaders {spect, rC+ Str+5 Dex+2} rC+: It protects you from cold. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (56, 6, D:2) a +0 hammer (56, 8, D:2) a +0 hammer (58, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (62, -4, D:2) a +0 short sword