MazurkaHog Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a hobgoblin corpse (skeletalised by now) (9, 12, D:1) a frilled lizard corpse (skeletalised by now) (19, 16, D:1) 5 stones a kobold corpse (skeletalised by now) (22, -19, D:1) a +0 ring mail (23, 29, D:1) a +0 dagger (29, 0, D:1) a +0 ring mail (38, 19, D:1) a +0 short sword (39, -9, D:1) a stone (41, 2, D:1) a frilled lizard corpse (skeletalised by now) (50, -8, D:1) a jackal corpse (skeletalised by now) (52, 9, D:1) a +0 club (53, 2, D:1) a ball python corpse (skeletalised by now) (57, 1, D:1) a bat corpse (skeletalised by now) (63, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (11, 29, D:2) a frilled lizard corpse (skeletalised by now) (14, 28, D:2) an adder skeleton (17, 28, D:2) an adder skeleton (26, 21, D:2) a +0 ring mail (27, 33, D:2) a +0 rapier (30, 21, D:2) a bat skeleton (36, 40, D:2) a bat skeleton (37, 40, D:2) a +0 dagger a kobold skeleton (39, 23, D:2) a ball python corpse (skeletalised by now) (41, 37, D:2) a +0 club 4 stones a kobold skeleton (43, 35, D:2) a hobgoblin skeleton (51, 25, D:2) a ball python skeleton (59, 34, D:2) a +0 short sword a +0 dagger (64, 39, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 1, D:3) a +0 robe (8, -5, D:3) a ball python corpse (skeletalised by now) (8, 17, D:3) a ball python corpse (skeletalised by now) (11, 13, D:3) a +0 flail (11, 16, D:3) a +0 whip (21, 33, D:3) a +0 club an orc corpse (skeletalised by now) (24, 21, D:3) an adder skeleton (24, 26, D:3) a +0 long sword (25, 35, D:3) a quokka skeleton (26, 36, D:3) a +0 club (27, 28, D:3) a +0 hand axe (30, 13, D:3) a +0 hammer (30, 15, D:3) a +0 hammer (31, -6, D:3) a +0 robe (31, 14, D:3) a +0 hammer (31, 16, D:3) a +0 hammer (31, 17, D:3) a +0 hammer (31, 20, D:3) a +0 hammer (31, 21, D:3) the +6 hammer of the Hierophant {flame, rElec Str+2 SInv} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (32, 18, D:3) a +0 hammer (32, 20, D:3) a +0 hammer (32, 21, D:3) a +0 hammer (33, 20, D:3) a +0 hammer of protection (unseen) (33, 21, D:3) a +0 hammer (33, 22, D:3) a +0 hammer (40, -9, D:3) a +0 whip a stone a kobold skeleton (50, 18, D:3) a rat skeleton (62, 8, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (3, -4, D:4) a +0 trident (8, 0, D:4) an adder skeleton (11, -8, D:4) a jackal skeleton (12, -9, D:4) a jackal skeleton (29, 0, D:4) a quokka skeleton (31, 2, D:4) a hound corpse (skeletalised by now) (32, 3, D:4) a quokka corpse (skeletalised by now) (38, -3, D:4) a +0 whip (39, 10, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (8, 25, D:5) a +0 quarterstaff (12, 25, D:5) a +0 chain mail (20, 23, D:5) a water moccasin skeleton (24, -7, D:5) an iguana corpse (skeletalised by now) (27, 22, D:5) a +0 short sword (29, -7, D:5) a +0 spear (42, 16, D:5) a +0 ring mail (44, 11, D:5) a +0 leather armour (54, 7, D:5) a +0 leather armour an orc skeleton (55, 20, D:5) a howler monkey corpse (skeletalised by now) (55, 23, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (5, 9, D:6) a +0 ring mail (9, 38, D:6) a +0 ring mail (20, 13, D:6) a +0 robe (25, 30, D:6) a +0 giant club an ogre corpse (skeletalised by now) (41, 30, D:6) a +0 club an orc skeleton (41, 31, D:6) a +0 short sword (42, 29, D:6) a +0 flail an orc skeleton (44, 29, D:6) a +0 mace a +0 dagger a +0 robe an orc skeleton (44, 30, D:6) a +0 dagger a +0 robe an orc skeleton (48, 26, D:6) a +0 dagger a +0 robe (51, 45, D:6) an iguana corpse (skeletalised by now) (58, 5, D:6) a +0 leather armour Level 7 of the Dungeon (3, -15, D:7) a +0 leather armour a +0 robe (4, -15, D:7) a +0 flail a gnoll corpse