MazurkaHog Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -9, D:1) a +0 ring mail (14, -16, D:1) a bat skeleton (19, -4, D:1) a +0 club (20, -18, D:1) a ball python corpse (skeletalised by now) (21, 0, D:1) a bat corpse (skeletalised by now) (34, -26, D:1) a +0 dagger (38, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (45, -12, D:1) a +0 ring mail (48, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 12, D:1) a +0 short sword (57, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 0, D:2) a +0 robe (15, -8, D:2) an adder skeleton (25, 3, D:2) a frilled lizard skeleton (26, 14, D:2) a +0 ring mail (28, -29, D:2) a hobgoblin skeleton (32, -25, D:2) a +0 whip 3 stones a kobold skeleton (34, -13, D:2) a +0 dagger a goblin skeleton (46, -5, D:2) a hobgoblin corpse (skeletalised by now) (47, -21, D:2) a quokka skeleton (47, -6, D:2) an adder corpse (skeletalised by now) (49, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:3) a +0 short sword an orc corpse (skeletalised by now) (12, -5, D:3) a +0 hand axe (17, -24, D:3) a +0 dagger 5 stones a kobold skeleton (26, -20, D:3) an inkwell talisman (30, -27, D:3) a +0 trident (32, -20, D:3) a hobgoblin corpse (skeletalised by now) (33, 7, D:3) a bat skeleton (34, 5, D:3) a +0 war axe an orc skeleton (35, 0, D:3) a +0 club a +0 war axe an orc skeleton an orc skeleton (35, 3, D:3) a +0 hand axe an orc skeleton (35, 4, D:3) a +0 dagger a +0 scale mail an orc skeleton (45, -24, D:3) a +0 spear (45, -22, D:3) a +0 sling a +0 dagger (46, -24, D:3) a +0 short sword (61, -12, D:3) a ball python corpse (skeletalised by now) (65, 13, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Loddowe's Magic Scroll Emporium a parchment of Sigil of Binding (88 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) 2 scrolls of teleportation (60 gold) a scroll of poison (40 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of amnesia (unknown) (40 gold) a scroll of silence (unknown) (95 gold) [Shop] Plog's Armour Emporium an orb of mesmerism (286 gold) a +0 leather armour (22 gold) a +3 chain mail of willpower (308 gold) a +0 robe (9 gold) the +0 cloak "Pykhy" {+Inv rF+ rCorr Int-4} (249 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 scale mail of willpower (121 gold) a +0 ring mail (44 gold) the +0 barding of the Sea {Harm +Inv Str-2 Stlth+} (391 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 helmet of light (236 gold) [Shop] Penenkikock's Antique Weapon Emporium the +10 flail of Gedufame {drain, rPois rF+ Will+} (1682 gold) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 long sword (73 gold) a +0 orcbow (84 gold) a +0 spear (63 gold) a +0 long sword (73 gold) the +1 war axe of the Screaming Gods {flame, Fly rF+ rC+ rCorr} (840 gold) Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 arbalest of freezing (430 gold) a +0 long sword (73 gold) a +0 quarterstaff (105 gold) [Shop] Ughoth's Antique Weapon Emporium a +0 broad axe (225 gold) a +0 club (12 gold) a +0 glaive (250 gold) a +0 spear (75 gold) a +0 falchion (75 gold) a +1 morningstar of protection (355 gold) a +0 trident (87 gold) a +0 dagger (50 gold) (35, 25, D:4) a +0 dagger a +0 robe (54, 34, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Yvvypnoe's Antique Armour Shoppe a +0 robe (26 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (800 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe (26 gold) a +0 plate armour (522 gold) a +0 robe (26 gold) a +0 helmet of sniping (333 gold) a +2 scale mail of cold resistance (609 gold) a +0 leather armour (58 gold) (10, -8, D:5) a hound corpse (skeletalised by now) (53, -7, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Tan Xucw's Antique Weapon Shop a +0 rapier (154 gold) a +0 trident (98 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1780 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 battleaxe (280 gold) a +0 whip (70 gold) the +9 rapier "Kulamyrr" {drain, rN+ Dex+2} (1968 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (19, 22, D:6) a +0 quarterstaff (22, 33, D:6) a poisoned dart (23, 23, D:6) a +0 partisan (25, 28, D:6) 11 gold pieces