MazurkaHog Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -8, D:1) a +0 dagger (12, 4, D:1) a quokka corpse (skeletalised by now) (15, -8, D:1) a frilled lizard corpse (skeletalised by now) (21, -14, D:1) a +0 scale mail (23, -6, D:1) a rat skeleton (24, -6, D:1) a rat skeleton (26, -30, D:1) a bat corpse (skeletalised by now) (30, 22, D:1) a rat corpse (skeletalised by now) (31, -33, D:1) a bat corpse (skeletalised by now) (36, -36, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 mace (45, 2, D:1) a +0 club a goblin skeleton (46, -6, D:1) a +0 mace a goblin skeleton (47, 20, D:1) a +0 robe (48, -11, D:1) a jackal skeleton (52, -14, D:1) a jackal skeleton (61, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (63, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 club a +0 spear a gnoll corpse a gnoll corpse a ball python corpse (1, 4, D:2) 4 gold pieces (1, 5, D:2) a +0 rapier (4, 20, D:2) a ribbon worm corpse (5, 2, D:2) a potion of mutation (10, -2, D:2) a +0 robe (13, 15, D:2) a scroll of teleportation (17, 23, D:2) a +6 ring of intelligence